I created a custom NPC, who is supposed to spend half the day drinking in the New Gnisis Cornerclub, and the other half of the day 'sandboxing' in a custom dungeon i created.
In both case, he's following a simple "sandbox" AI Package, where he's allowed to sandbox on a 512 radius around an x-marker i placed in the club/dungeon. Everything is scheduled correctly.
Anyway, my NPC behaves correctly the first 12 hours (in the Cornerclub), drinking like there's no tomorrow, but when he's supposed to move to the other x-marker (my dungeon), he stands still and don't move until it's time for the first package to execute again.
Am I missing something ? I don't know if it's a navmesh issue, since every enemy in the dungeon patrols correctly (and vanilla Windhelm is 'navmeshed' correctly i suppose
)Thanks !


