» Fri Jun 15, 2012 7:38 pm
Due to the Necromage perk applied to vampires, and the powers and bonuses, I would say vampires are already more suited towards a mage build, with a small sneak bonus added in.
That's not to say they aren't good for thief/assassin characters, especially considering the nature of those characters' typical nighttime activities and manipulation of people around them.
But still, I think both regular vamps and vampire lords will be best suited for magic users for the way they handle, but they could be very easily enjoyed by a melee or ranged character just as easily. The one missing piece of the puzzle so far is what negatives there are to being a VL. I'm very curious to see what those might be (if there even are any additional negative effects beyond what Stage 4 vampires already have, that is).
EDIT: @ above: A mage who goes werewolf is actually very powerful, considering the armor spells, illusion spells, etc. Also, potion use with alchemy works great for buffing werewolves as they are now. Of course, all of that will be much less relevant once we get the new perk tree.