Vampires VS Werewolves?

Post » Fri Nov 16, 2012 6:22 pm

So Dawnguard was about Vampire hunters and a clan of old vampires that wanted to block out the sun. When I first heard about Dawnguard I was hoping that this would be more of a war between Vampires and Werewolves. I really think they should do a DLC for a war between the two, anybody else with me?
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Blessed DIVA
 
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Post » Sat Nov 17, 2012 12:03 am

No, It is kind of cliched to have them warring with each other but I would like a dlc to improve both species a bit more.
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Darren
 
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Post » Sat Nov 17, 2012 4:48 am

I'm really just looking for Bethesda to dive more into depth with both species, I don't really care how they do it. Its just more known for the two to be fighting one another.
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Anthony Diaz
 
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Post » Sat Nov 17, 2012 4:55 am

I'm really just looking for Bethesda to dive more into depth with both species, I don't really care how they do it. Its just more known for the two to be fighting one another.
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Tai Scott
 
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Post » Fri Nov 16, 2012 1:49 pm

Again it is a cliche for them to be fighting each other, in elder scroll lore (as far as i know) they have not had much problems with each other, they might not like each other but they do not hunt each other down and kill one another. They keep to themselves. Again I say that they both do need improving.
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Lauren Graves
 
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Post » Fri Nov 16, 2012 7:09 pm

No, I think they should focus on other things, not more vampires and werewolves.
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Life long Observer
 
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Post » Sat Nov 17, 2012 12:06 am

Werewolves and vampires don't bother with each other in TES.

/thread
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Kelsey Anna Farley
 
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Post » Fri Nov 16, 2012 4:46 pm

Maybe if it was a minor plug-in like knights of the nine, It could expand on the companions it make it so everyone in it is a werewolf. They could be 5 or 6 new quests for the companions who are fighting the Volkihar, and vice versa for the volkihar. If you win in the end you can have werewolf followers, and werewolves or vampire lord and vampires guarding the faction house. That would depend on what side you chose.

P.S. Then again everyone loves cliches that is why they became a cliche in the first place.
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Franko AlVarado
 
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Post » Fri Nov 16, 2012 3:31 pm

Maybe if it was a minor plug-in like knights of the nine, It could expand on the companions it make it so everyone in it is a werewolf. They could be 5 or 6 new quests for the companions who are fighting the Volkihar, and vice versa for the volkihar. If you win in the end you can have werewolf followers, and werewolves or vampire lord and vampires guarding the faction house. That would depend on what side you chose.

^ This seems like a waste of development time better spent elsewhere.
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Danii Brown
 
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Post » Fri Nov 16, 2012 1:59 pm

Werewolves and vampires don't bother with each other in TES.

/thread
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Emily abigail Villarreal
 
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Post » Fri Nov 16, 2012 2:10 pm

Werewolves and vampires don't bother with each other in TES.

/thread
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Ricky Rayner
 
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Post » Sat Nov 17, 2012 1:21 am

Lycan vs. Vampire scenarios are about as played out as Zombie and Post-Nuclear Apocalypse settings.
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scorpion972
 
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Post » Fri Nov 16, 2012 9:50 pm

This isn't Underworld. Vampires and lycanthropes have nothing to do with each other barring the fact that they were created by Daedra; in this case Molag Bal and Hircine respectively.
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ZzZz
 
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Post » Sat Nov 17, 2012 5:23 am

I think a expansion should expand on the vampires and werewolves that you play. The expansion should just upgrade them but have a completely different story.
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Damien Mulvenna
 
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Post » Fri Nov 16, 2012 3:30 pm

No, I think they should focus on other things, not more vampires and werewolves.
Yeah. This dlc was enough, especially for vamps. Onto the next, I say!
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Dina Boudreau
 
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Post » Fri Nov 16, 2012 7:29 pm

Werewolves and vampires don't bother with each other in TES.

/thread
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Facebook me
 
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Post » Fri Nov 16, 2012 8:58 pm

I think I'd rather see them band together against a new enemy.
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D LOpez
 
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Post » Fri Nov 16, 2012 7:34 pm

Yeah. This dlc was enough, especially for vamps. Onto the next, I say!
Weresharks it is then! Onward Jaws!
Werewolves and vampires don't bother with each other in TES.

/thread
Actually, one Vampire mentions that Werewolf blood is a delicacy and tastes amazing.
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Camden Unglesbee
 
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Post » Fri Nov 16, 2012 10:57 pm

Just for the record, in my game atleast, the Werewolves devoured most of Skyrim in a single day, and then tore the vampire lords to peices for fun. -chuckles- As i'm playing both sides of the story with different characters I thought I'd be a wise guy with my uber-vamp and let a werewolf out of it's cage :blink: It didn't end so well for me. Before I could even flap a wing i got ragdolled across the room and torn apart.
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Jerry Cox
 
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Post » Fri Nov 16, 2012 10:49 pm

Werewolves and vampires don't bother with each other in TES.

/thread
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kitten maciver
 
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Post » Fri Nov 16, 2012 6:28 pm

they just did a DLC with vampires and vampire hunters, and now you want vampires and werewolves? sigh
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joseluis perez
 
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Post » Sat Nov 17, 2012 3:30 am

i say make a dlc concerning dark elvs and khajit since they both lost their homes
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Melis Hristina
 
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Post » Sat Nov 17, 2012 5:19 am

Werewolves and vampires don't bother with each other in TES.

/thread
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Tom Flanagan
 
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Post » Sat Nov 17, 2012 12:30 am

Tbh I have no problems with all the dlc being vamp lord realated however.

Vampire stuff for main bulk of it is done for skyrim, it got its spotlight.
Now its time for new adventures.
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Farrah Barry
 
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Post » Fri Nov 16, 2012 3:00 pm

I'd prefer a confrontation with the Thalmor that takes into account the factions you lead and the sides you've chosen up unto this point...
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Chad Holloway
 
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