Van Graff guards after latest patch

Post » Mon Apr 25, 2011 10:24 am

In testing various things with the 1.2 patch due to the rather vague patch notes, I found that all of the Van Graff guards when hostile attempted to punch me. After killing all of them, I found that each was carrying a completely broken Plasma Rifle. Only one of them had a secondary weapon (Plasma Pistol) in his inventory to use in combat, the rest were just stuck without a weapon since they all had 0 condition.
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Tyler F
 
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Post » Mon Apr 25, 2011 1:20 am

In testing various things with the 1.2 patch due to the rather vague patch notes, I found that all of the Van Graff guards when hostile attempted to punch me. After killing all of them, I found that each was carrying a completely broken Plasma Rifle. Only one of them had a secondary weapon (Plasma Pistol) in his inventory to use in combat, the rest were just stuck without a weapon since they all had 0 condition.

Notice this also, And also some powder gangster gangs and ncr punch with me and all there weapons are broken.

Hope its fixed its game ruiner.
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Fam Mughal
 
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Post » Sun Apr 24, 2011 9:59 pm

Interesting...

I haven't noticed this yet, I'll look out for it. I killed all the Van Graffs in my current playthrough. I do remember some of the energy weapons in 0 condition (this is pre-patch btw) but I don't think it was the ones they were using, it was the more powerful ones lying around the shop I think
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D LOpez
 
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Post » Sun Apr 24, 2011 11:48 pm

Notice this also, And also some powder gangster gangs and ncr punch with me and all there weapons are broken.

Hope its fixed its game ruiner.


Yeah, I can see what happened here. It shouldn't be a difficult fix, though I wonder if it happened in the console versions because they did not have their FallouNV.esm directly updated. Any of the weapons that were modified by the patch probably cause NPCs that were using the old versions of the weapons to spawn this way.
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matt oneil
 
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Post » Sun Apr 24, 2011 9:57 pm

So, I switched out my save files for one of my other characters, and all of the Van Graff guards were working normally (the guard outside had his rifle, used it when I shot him, then the guards that came outside also all had working plasma rifles). They killed me incredibly fast since I was lower level on that character, so I switched back to my first file. What it seems like is that they actually have the weapons equipped but either the CND of them is very low (and they only get a few shots off) or my companions (Boone ED-E) are making 100% targeted shots on their weapons themselves, because after a few seconds of open combat with my parts 4/5 guards are disarmed completely (weapons confirmed broken by checking them on the ground). I don't know which it is exactly but it's consistent. I haven't personally seen this behavior before, nor have I seen something like this occur anywhere else so far.
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Eliza Potter
 
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Post » Mon Apr 25, 2011 8:34 am

Has anyone tried the peaceful method of introducing yourself to the Van Graffs since this latest patch? Because when I enter their place and await the execution scene - nothing happens! The dialogue stops and no shooting occurs!!!

Is this because all their weapons are now broken? Has this new patch, in effect, now made it impossible to start the quests associated with this faction? Obsidian you're a bunch of muppets! :banghead:
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Auguste Bartholdi
 
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Post » Mon Apr 25, 2011 6:07 am

This thread, though serious, has given me the hilarious mental scene of the final battle being a strictly punching match between the factions :rofl:
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Lori Joe
 
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Post » Mon Apr 25, 2011 6:46 am

This thread, though serious, has given me the hilarious mental scene of the final battle being a strictly punching match between the factions :rofl:


Lmao, It'd be like this.

Ncr; AHH SH...ATTACK.
House's robots; ATTTACK
Legion; WAI...?....FIRE?
botherhood of steel; FIREEE


Then

Ncr; Yo legion got any working guns dawg i can buyz?
legion;No manz try botherhood
Ncr: Yo brotherhood got anyz guns i can buy?
botherhood; nopez soz try da robotz
Ncr: Yo robo-(Sees that there all disabled complete)I'll try again later.

Ncr; Well...This is boring...
Mr.house; What the F---????
botherhood has left the game.
Ncr has left the game.
Legon has left the game.
All npc's have left the game.

Player; WOOOT just in time!!!!
Player; any one here?
Player; .....
Player has quit the game.
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Roy Harris
 
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Post » Mon Apr 25, 2011 1:39 am

Has anyone tried the peaceful method of introducing yourself to the Van Graffs since this latest patch? Because when I enter their place and await the execution scene - nothing happens! The dialogue stops and no shooting occurs!!!

Is this because all their weapons are now broken? Has this new patch, in effect, now made it impossible to start the quests associated with this faction? Obsidian you're a bunch of muppets! :banghead:


I have and it worked properly for me.
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Kelly Tomlinson
 
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