Very like fallout i think

Post » Fri May 27, 2011 6:43 am

Yes i know fallout didn't invent post apocolyptia but seriously the artwork looks like the original f03 artwork, its got mutants, raiders, buildings made from scraps and the enclave...sorry "authority" broadcasting their message via robots throughout the Wasteland. And its not even open world.

I dunno, I'm just wondering whether it'll be worth getting if its just cashing in on FOs success. I love Bethesda's games in general and own almost all the ones published in the last few years but something about this one cries ripoff to me..

Just my thoughts
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Melly Angelic
 
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Post » Fri May 27, 2011 12:27 am

Looks more like Mad Max too me, except with mutants and stuff.
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Darlene DIllow
 
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Post » Fri May 27, 2011 10:04 am

I think Bethesda took major strides in reworking the Obsidian Fallout universe when they artfully devised FO3, making the game a true representation of three parts of humanity. A struggle for governmental control versus a plea for humanitarian ideals set against the torrent landscape of mankind left to his own isolated devises. This does not try to tackle such raw and complex variables. This is man against the world, a mutated dark and twisted world that is the consequence for being a bad, bad species.
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Matthew Warren
 
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Post » Thu May 26, 2011 8:39 pm

I think Bethesda took major strides in reworking the Obsidian Fallout universe when they artfully devised FO3, making the game a true representation of three parts of humanity. A struggle for governmental control versus a plea for humanitarian ideals set against the torrent landscape of mankind left to his own isolated devises. This does not try to tackle such raw and complex variables. This is man against the world, a mutated dark and twisted world that is the consequence for being a bad, bad species.



hmm, you may have a point there, i withdraw my op =]
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Laura Simmonds
 
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Post » Fri May 27, 2011 9:34 am

You cant exactly blame Bethesda for bringing Rage out much the same as Fallout, Bethesda are just the publishers, ID Software are the Developers.
But there is allot in common between the two titles. Fallout is in a Post-Apocalyptic state because of the Nuclear Bombs, Rage However is in this state because of an Asteroid after colliding with Earth, Not much difference really.
The player in Rage is protected from the Asteroid by staying in a underground pod, known as the 'Ark', very similar to Fallout's infamous Vault's.
Mutants, Raiders, Scattered Civilisation, No Governmental Order, Houses made of scrap and everyone fighting for survival is present in both games, but Rage has its unique side also.
Vehicles are a major difference between both games, Rage features vehicles able to be purchased, and personalised however the player wants, and can be used for fighting or racing.
Still, I'd like to see the game in action and see for myself the differences between the titles.
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Katy Hogben
 
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Post » Fri May 27, 2011 4:29 am

I heard about rage a while before I heard about Fallout 3.
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Jon O
 
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Post » Fri May 27, 2011 2:40 am

I heard about rage a while before I heard about Fallout 3.


well then, you must not of listend very well.
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Christine Pane
 
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Post » Thu May 26, 2011 9:40 pm

The only thing that this is different from fallout 3 is the player animations. Since Quake 2 and subsequently Quake 3, and subsequently doom 3 has better animations than fallout 3, I'd say that it is safe to assume that Rage will have better animations than fallout 3.

I also think that this game will be a lot more like an id style shooter, where guns are pretty much accurate to begin with, or at least close to it if you need to level up, unlike fallout 3's weapons where they are pretty much inaccurate, and like any id shooter, it places emphasis on shotguns and rocket launchers. Every id shooter has them starting with doom.
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GLOW...
 
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Post » Fri May 27, 2011 7:10 am

I think Fallout 3 will maintain a better sense of world exploration and RPG character development, while Rage will deliver vehicle combat/racing (handling it better than Borderlands did) and a more FPS shooter experience. A major difference in the worlds is that fact that Fallout 3 is still largely influenced by the 1950s, which I think will help in making the distinction in Rage.

I don't think Rage is cashing in on Fallout's success, as the post apocalyptic setting has been popular for ages, so any game exploring that is bound to receive attention. =)

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An Lor
 
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Post » Fri May 27, 2011 9:54 am

wait wait,those bastards said this game was open world!(its a joke but is it or not?)
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Pat RiMsey
 
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Post » Thu May 26, 2011 10:38 pm

Not open world?!? Ehh..haven't been following this game at all and don't plan to now. NO THANKS BETHESDA! I'll stick with New Vegas and wait for TES. Those linear games just lose all appeal after 1 play through for me; can't help it.
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Pumpkin
 
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Post » Fri May 27, 2011 5:33 am

Rage shares some similar traits with Fallout 3 and Borderlands but apparently it is very different in terms of style.

Also, Rage was in development before Fallout 3.
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BlackaneseB
 
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Post » Thu May 26, 2011 9:58 pm

IMO
Borderlands was fake fallout (damn 2K) and I think pretty much the same of Rage. I'm happy that Zenimax now owns id software, so they can still get all the credit. I believe that games must be innovative (Portal/ Mario Galaxy) and I don't see that in Rage. But games must also be awesome and I do see that in Rage! I think that it could be the coolest game of 2010 but not the most innovative one.
This is just my vision at games. So, don't get angry.
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Brittany Abner
 
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Post » Fri May 27, 2011 12:34 am

Also, Rage was in development before Fallout 3.


And Borderlands (or at least, Rage was announced first, and showed tech demos way back in 2007)
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Margarita Diaz
 
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Post » Fri May 27, 2011 8:53 am

Not open world?!? Ehh..haven't been following this game at all and don't plan to now. NO THANKS BETHESDA! I'll stick with New Vegas and wait for TES. Those linear games just lose all appeal after 1 play through for me; can't help it.


I'm pretty sure that it is open world.
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Reven Lord
 
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Post » Thu May 26, 2011 11:59 pm

It has a much more Borderlands feel to it for me. It looks great though, I can't wait for it to be released.
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Alisia Lisha
 
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Post » Fri May 27, 2011 5:24 am

Actually there will be a much bigger difference between the two than has been suggested here.

Clearly RAGE will be hugely surperior to Fo3 in terms of graphics, lighting, detail and smoothness - the IdTech5 engine almost ensures that even if the level design of both games was on-par with one another. Rage will have a very different feel on the new engine.

However, Fallout3 and New Vegas win big in the area of "openess" and the RPG concept, where in RAGE your set into a fairly static story line and are forced to ally with the rebels, versus being able to go anywhere, do anything with huge dialogue choices that allow the player to truely be good, neutral or evil.

In fact I think the advances that IdTech5 brings to RAGE are equally off-set by the advances that Bethesda/Obsidian has made in expanding the RPG aspect, and I think there will be a fairly strong divider between the fanatics of both camps. Id fanatics (I used to be one of them) are really only interested in the best FPS experience we can get with the least latency and lag on-line, and meant primarily for multi-player environments. Fallout fanatics will be much more interested int he RPG aspects of the game, the open world and freedom to "Make" whatever game we want to make out of our experiences - where the players choices have profound impacts on the game itself. There will clearly be tons of folks that "like" both games, but the fanatics will be quick to point out the differences and gravitate in one direction.

I played Wolfenstien when it came out, LOVED Quake and Doom, played Quake CTF forever as Lloth of Clan Earthquake - I will be an Id fan for life. However since Oblivion and Fallout3, I actually switched camps and fell Deeply in love with the open-world RPG concept. The change for me is so profound now that even an awesome game like RAGE will only hold my interest for one play-through if it lacks the RPG open-world elements - it will be a 2 week game. Where by contracts, time measured in Oblivion, Fo3 (and soon New Vegas) is measured in Years for me.

I'm sure we'll see all types of folks, those strongly drawn to one type or the other, and those who can enjoy both. Not until we see technology like IdTech5 mated with the scripting / dialogue / quest engines of Bethesda/Obsidian will I find my perfect nirvana!
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Donald Richards
 
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Post » Fri May 27, 2011 2:01 am

Fallout 3 is a great game but a crappy shooter. New Vegas is really an expansion to Fallout 3. Kinda Broken Steel with new maps.

Rage had better just kill Fallout 3, in every way.

I just play Stalker. All three of em' endlessly. They are just so much better than anything else. I have many hundreds of hours in my favorite place on a computer. The one I have now, an i5-750 at 3.6 GHz and a GTX 260, was built to play Rage. I'm pleased it plays Stalker so well.

I'm 63, I cut my teeth on Doom. My first machine was built to run Doom.

I expect to be disappointed by Rage. After you can live in Stalker, it takes a while many people just quit, everything else is so mundane. I will hope though.
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Cedric Pearson
 
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Post » Fri May 27, 2011 2:41 am

looks a bit like borderlands to me
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ShOrty
 
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Post » Fri May 27, 2011 2:20 am

Fallout 3 is a great game but a crappy shooter.

That's because Fallout 3 isn't a shooter. It's an RPG. If anyone was going into it expecting it to be like an FPS, of course they'd be disappointed. Just because it has guns that doesn't mean it's an FPS.
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Jeff Tingler
 
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Post » Fri May 27, 2011 11:14 am

That's because Fallout 3 isn't a shooter. It's an RPG. If anyone was going into it expecting it to be like an FPS, of course they'd be disappointed. Just because it has guns that doesn't mean it's an FPS.

Stalker is a wonderful game and a great shooter. RPGs can be done with decent guns. Not everyone needs anything as lame as VATS.

Are you trying to say FPS skills should be irrelevant to an RPG game?
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Judy Lynch
 
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Post » Thu May 26, 2011 10:06 pm

Stalker is a wonderful game and a great shooter. RPGs can be done with decent guns. Not everyone needs anything as lame as VATS.

Are you trying to say FPS skills should be irrelevant to an RPG game?

Fallout 3 is an RPG first and an FPS second. It is more about establishing yourself as a multicolored character rather than a warfighter.

Rage, to say the least, will most likely fulfill the best of both worlds, so we don't have much to worry about.
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Charlie Ramsden
 
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Post » Fri May 27, 2011 7:40 am

Fallout 3 is an RPG first and an FPS second. It is more about establishing yourself as a multicolored character rather than a warfighter.

Rage, to say the least, will most likely fulfill the best of both worlds, so we don't have much to worry about.

I play myself in games. None of these games can be played without combat. It's not Sims.

I have enjoyed Fallout 3, it's great fun but if it was a good shooter it would much more fun for many of us. I get tired of shooting the supermutants in the head again and again. I played half my first time with the hunting rifle. Lots of ammo because you have to shoot stuff so many times. Right now I'm wandering with Fawlks and the dog with level 2 Friend to Animals. I spent about a half hour trying to heal one of the big bear things that offed a big scorpion for me. He was hurt pretty bad but he would not pick up the health packs I kept dropping. ;)

I dunno Rage looks like it's going to be some kind of Borderlands game and I hate Borderlands.
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Inol Wakhid
 
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Post » Fri May 27, 2011 8:56 am

Stalker is a wonderful game and a great shooter. RPGs can be done with decent guns. Not everyone needs anything as lame as VATS.

Are you trying to say FPS skills should be irrelevant to an RPG game?


FallOut 3 was everything I expected it to be. It's basically Oblivion with guns instead of swords, with some differences of course. I went into it expecting it to be the sandbox RPG that it is. I also like linear FPS games, with Call Of Duty being one of my favs. No V.A.T.S. and true aiming are awesome in COD. My preference still leans to sandbox games though.

I had never heard of S.T.A.L.K.E.R. until I read this post. I did some research on it and I must say that I can't wait to buy and play it. The RPG aspect will be lost as there is no "leveling up", but the idea of a sandbox FPS has me very intrigued.

I am hoping that Rage will be along those lines. I could definitely get into a FPS in a sandbox, with no "leveling" other than increasing your "power" as a player by aquiring better equipment.
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Javaun Thompson
 
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Post » Fri May 27, 2011 5:35 am

FallOut 3 was everything I expected it to be. It's basically Oblivion with guns instead of swords, with some differences of course. I went into it expecting it to be the sandbox RPG that it is. I also like linear FPS games, with Call Of Duty being one of my favs. No V.A.T.S. and true aiming are awesome in COD. My preference still leans to sandbox games though.

I had never heard of S.T.A.L.K.E.R. until I read this post. I did some research on it and I must say that I can't wait to buy and play it. The RPG aspect will be lost as there is no "leveling up", but the idea of a sandbox FPS has me very intrigued.

I am hoping that Rage will be along those lines. I could definitely get into a FPS in a sandbox, with no "leveling" other than increasing your "power" as a player by aquiring better equipment.


Stalker is an RPG. Leveling is not used but the game really does not need it.

Many people start the game and quit. I'd say nearly half quit. I tried three times before I could really play it. The easy level is hard. It's realistic and a bandit with a shotgun will just murder you at the beginning. You are weak and the game is unforgiving. The environment will kill you and often you will have no idea what happened, The animals will kill you and a pack of dogs will make mincemeat of you. Mutants will kill you with a claw attack before you really even knew you were in danger. Psychic energy will kill you in some spots and radiation is everywhere.
In the last two games the entire game experiences emissions which kill everything not in a solid structure/cave.

It's a dangerous place, much more dangerous than Fallout 3.

The only chance you have is to learn. Knowledge is key in Stalker. You can acquire better weapons and armor as the game progresses and you can upgrade them if you can find a competent tech. There are dealers who will buy your artifacts and sell you supplies. There are arms dealers and many NPCs have important roles. You can make money by getting artifacts and doing missions for various factions. You can join factions and get in wars with other factions. You can ignore the main mission and do as you please but you will pay with consequences.

You cannot level up. No matter. My favorite example is near the beginning of SOC. You are weak and have a pistol and a couple of simple missions. If you can take the bandit camp, with some help, you will get some shotguns and helth and a thumb drive Sid, the dealer there, wants and will pay for. Then you could go down to the army camp and try to get some good stuff but you have almost no chance. They have scoped weapons and are pretty good. So you will die. Towards the middle of the game I'll take a nice NATO assault rifle a G36 and go and kill everyone in that camp and loot the good stuff. Revenge is sweet.

Leveling really is not needed. The knowledge grows with time. Your equipment is key and you must carefully deal with acquiring, maintaining and modifying it. If you don't repair it your gun will jam. Your armor will degrade over time, due to being beaten on, and that must be looked after too. Special armor and suits are needed for some missions and you'll need to find them before you can proceed.

Enough I have a lab to loot and cleanse in the wild territories.
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Chris Ellis
 
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