Victor got visitor :)

Post » Sun Mar 06, 2011 4:43 am

Look who is visiting Victor in his Goodsprings shack:
http://img812.imageshack.us/img812/6917/visitor.jpg
I was not using console, it was there when I came to Goodsprings once. I was using shack to store items.
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Rhiannon Jones
 
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Post » Sun Mar 06, 2011 6:54 pm

I saw an NCR soldier chasing a Brahmin down the strip today, thought that was a bit odd...
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Devin Sluis
 
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Post » Sun Mar 06, 2011 2:33 pm

I saw an NCR soldier chasing a Brahmin down the strip today, thought that was a bit odd...


:rofl:
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Alexander Horton
 
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Post » Sun Mar 06, 2011 3:40 am

Heard the one that a Deathclaw visited Goodsprings...

Reno
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Lauren Graves
 
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Post » Sun Mar 06, 2011 6:32 am

I saw an NCR soldier chasing a Brahmin down the strip today, thought that was a bit odd...
That just happened to me also :wacko:
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Veronica Flores
 
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Post » Sun Mar 06, 2011 6:30 pm

I think this is one of those random lulzy moments the developers intentionally put in the game. :D

Even if it's a bug, it's a damn funny bug that actually makes sense in the context of the game. :lol:
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Jessica Phoenix
 
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Post » Sun Mar 06, 2011 9:51 am

Well I think that bighorner hid there form barkscorpion. I killed one not far from Victors shack and bighorner inside shack had health slightly damaged.

I was once chased in to the Harpers shack by angry deathclaw. So creatures can enter buildings it just surprised me that they can do it on their own.
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Sarah Edmunds
 
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Post » Sun Mar 06, 2011 9:15 am

Hilarious!

I saw an NCR soldier chasing a Brahmin down the strip today, thought that was a bit odd...


I don't want to know where it had stashed 2000 caps to get past the Securitrons
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Georgia Fullalove
 
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Post » Sun Mar 06, 2011 3:40 am

Hilarious!



I don't want to know where it had stashed 2000 caps to get past the Securitrons


It was one of the 'escorts' at Gammorah. :eek:
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Lyd
 
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Post » Sun Mar 06, 2011 5:05 am

I saw an NCR soldier chasing a Brahmin down the strip today, thought that was a bit odd...



Wow i saw a Brahmin chasing down a NCR Soldier today.

lol.
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celebrity
 
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Post » Sun Mar 06, 2011 5:08 pm

That's pretty funny. Especially the the brahmin on The Strip.
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Kara Payne
 
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Post » Sun Mar 06, 2011 6:29 pm

I hope its not a bug, And its actually a feature lol.

I'de hate to see that go away...
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IM NOT EASY
 
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Post » Sun Mar 06, 2011 12:46 pm

Dude I started a new file (Very Hard/hardcoe) and when out towards Goodsprings' Graveyard, rolled it to the right and boom! Giant Radiscorpion. I knew they were there, I just had an idea like the Oblivion's Will-o-the-Wisp right. So I lured it into town and laughed my head off as Victor, Pete, and three other citizens died trying to kill this beast on very hard. They got it close enough to where I could shoot it with my Weathered 10mm and finish the job. Got 50xp just like so rolled my sorry behind out of that dump and started my adventure. Well now the Giant Radiscorpion is resurrected in the middle of Goodsprings and refuses to leave lmao. Is this an common glitch??
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Andrea Pratt
 
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Post » Sun Mar 06, 2011 11:58 am

[/snip]

Is this an common glitch??

Yes. I've had cazadores, deathclaws, radscorpions, wild bighorners and more. It happens all of the time, and gets really annoying - I just managed to kill my first young cazadore at level 11, and then died a couple of seconds later when its older brother re-poisoned me, so it practically broke the game for me. Especially because I still had to talk to Sunny Smiles to get the tutorial finished...
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SaVino GοΜ
 
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Post » Sun Mar 06, 2011 3:04 am

Well now the Giant Radiscorpion is resurrected in the middle of Goodsprings and refuses to leave lmao. Is this an common glitch??

It's the way NPC respawn works. When the cell finally resets, the NPC will respawn at the location of its corpse not at its original spawn point, then slowly walk back to its normal patrol route or idle marker.

(I used to lure the raiders north of the BoS Pentagon in Fallout 3 over to the BoS door guards. Every time the cell would reset, the poor souls would respawn and get mowed down by the robot and BoS paladins at the door. If they got too far away, I'd drag the corpse back up closer to the BoS guards.)
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Emily Shackleton
 
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Post » Sun Mar 06, 2011 2:42 pm

I once had a deer running around Chorrol.
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Your Mum
 
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Post » Sun Mar 06, 2011 5:12 pm

The ncr guy running after the bramin was probably intentional. I'm pretty sure I overheard two ncr soldiers talking in front of the graffiti on the monorail station saying something like "now, girls dancing in the fountain I can take, even a bramin running loose down the strip. But this, I can't handle" Earlier than that I saw two securitons trying to use their lasers to take the paint off.
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Amy Melissa
 
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Post » Sun Mar 06, 2011 5:51 am

Well Doc Mitchell had a Cazador infestation in one of my playthroughs.
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Shiarra Curtis
 
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Post » Sun Mar 06, 2011 5:39 pm

It's the way NPC respawn works. When the cell finally resets, the NPC will respawn at the location of its corpse not at its original spawn point, then slowly walk back to its normal patrol route or idle marker.

That would explain some of the mess happening but not all. Once I encountered alpha male deathclaw from quarry spawning in the middle of Sloan. I tried to reload but it was always there when I arrived by road from South. Then I approached Sloan from the East via Hidden Valley and he was not spawning there anymore. There is no way that deathclaw could be killed inside Sloan. I did not kill him before and there is nobody else in Sloan capable of doing so.
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Marlo Stanfield
 
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Post » Sun Mar 06, 2011 2:34 pm

That would explain some of the mess happening but not all. Once I encountered alpha male deathclaw from quarry spawning in the middle of Sloan. I tried to reload but it was always there when I arrived by road from South. Then I approached Sloan from the East via Hidden Valley and he was not spawning there anymore. There is no way that deathclaw could be killed inside Sloan. I did not kill him before and there is nobody else in Sloan capable of doing so.



I expect what caused that was that iirc when a cell loads, all the NPCs and creatures are placed in it by dropping from above, including dead bodies - so if you killed that deathclaw say at the top of a nearby ridge, its body could have rolled down into town your next trip through....
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Brad Johnson
 
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Post » Sun Mar 06, 2011 4:55 pm

No I did not. I was low level and killed no deathclaw before.
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Scared humanity
 
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Post » Sun Mar 06, 2011 3:22 am

No I did not. I was low level and killed no deathclaw before.


Well that's a puzzle then! Maybe he didn't do the dishes when Momma deathclaw asked him...
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Angela Woods
 
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Post » Sun Mar 06, 2011 10:52 am

However I sometimes encounter dead creatures. Either game kills them randomly when cell is loaded or they die as a result of somehow encountering another creature while cells are not rendered. Don't know how it really works.
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leni
 
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