Not sure where the best place to post this, but I noticed something the other day I found kind of odd.
I used the Kyne's Peace shout on the plains of Whiterun, there were many animals about at the time; foxes, elk, sabrecats and the like. Doing so applies a purple glow to the animals affected by the shout... or so I thought.
I shouted directly on a mammoth, who appropriately was too powerful and resisted the shout. Problem was, the mammoth has the same purple glow on it as the nearby foxes and elks that were affected.
Seems kind of strange to apply the "this actor has been affected by magic" type of glow on an actor that resisted it. My situation was a calm one, there was no hectic fighting going on. I could foresee that if there was action about, that these ill-marked Kyne's Peace'd actors would confuse the player as to whom is actually affected and who is not.
I'm gonna go have a look at the Unofficial Patch to see if they have acknowledged/addressed this. Seems to me that only the actors affected by a particular piece of shout or magic should display the appropriate affected-by-magic/shout-glows, yeah?


