j-walking, window-lickers & friendly-fire

Post » Sun Jul 10, 2011 1:49 pm

anyone else think the friendly fire system s a little unfair?

it really should take into consideration which player moved and where rather then placing the blame with the shooter regardless of what happened. if your muzzle sweeps into / over another player it's your fault but if the other player walks in front of you while you are firing at a fixed position it's their fault.

what i am getting at is i shoot medics & operatives on a regular basis ... medics especially.

thoughts?
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Isabell Hoffmann
 
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Post » Sun Jul 10, 2011 3:47 pm

Medics shouldn't be out i n front of everyone... it will happen with operatives who are doing their job right... its just part of the game... don't fret over it so much... its the human variable... if people complain when they run in front of you and die just either ignore them or tell them to watch where they're running
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Neko Jenny
 
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Post » Sun Jul 10, 2011 12:27 pm

Medics shouldn't be out i n front of everyone... it will happen with operatives who are doing their job right... its just part of the game... don't fret over it so much... its the human variable... if people complain when they run in front of you and die just either ignore them or tell them to watch where they're running


no worries about them complaining ... to be honest ... i'm the one who should be upset because its my score that takes the hit for their mistake .... not theirs

the more i think about it the more i realize that the friendly fire concept was about as thought through as the lobby system for console.

friendly fire" is suppose to make the game more challenging for everyone. the problem is that the primary role for two of the four classes don't involve shooting the enemy.
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Phillip Brunyee
 
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Post » Sun Jul 10, 2011 1:12 pm

dude theres no reason for another pointless topic complaining about something that has been in shooters for many years.
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Krystal Wilson
 
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Post » Sun Jul 10, 2011 11:53 am

agreed.
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Javaun Thompson
 
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