Ward Absorb+Spellbreaker

Post » Fri Jun 08, 2012 7:47 am

Basically what the title says. Does the "Ward Absorb" perk in Restoration work with Spellbreaker's ward? Whenever you block with Spell Breaker, it puts up a Ward for 50 points, and constantly refreshes itself every second.
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dean Cutler
 
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Post » Fri Jun 08, 2012 2:15 am

So noone knows if having the "Ward Absorb" perk in Restoration works with Spellbreaker's Ward? The "Ward Absorb" perk allows you to absorb 25% of Magicka that hits your ward.
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Lauren Denman
 
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Post » Fri Jun 08, 2012 10:27 am

Oh man...

Damnit, now I have to make another build.

Gonna take me a day or so to get back to you, depending on my Scotch reserves, but I will.

Thanks!
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Allison C
 
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Post » Fri Jun 08, 2012 7:52 am

Just started Korbu the Imperial Paladin.

I'll get back at ya tomorrow, likely with a hangover and much less of a friendly attitude. :ermm:
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Lexy Dick
 
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Post » Fri Jun 08, 2012 12:28 pm

So, has anyone tested this yet?
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Leticia Hernandez
 
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Post » Fri Jun 08, 2012 12:24 pm

I myself never thought about it.. but I know the Magicka perk in Block works with Spellbreaker.

IDK if this Restoration Perk does or not.. never tried/got that far up the tree.
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Hot
 
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Post » Fri Jun 08, 2012 6:41 am

Sorry it took so long, NFL playoffs and work.

Short Answer : Yes

Long Answer : Mostly... Results below :

Fireball definitely charges your magicka back up significantly.

Shock spells didn't provide a noticeably difference, my magicka pool was quite large though, and break the Ward almost immediately.

Frost spells? Ice spear didn't provide as big a recharge as fireball, but all of the frost spells I got hit with did recharge magicka.

Breath from dragons?

Oh yeah, but its not really a steady stream of magicka. Sometimes just a tick, and then a big recharge. The Ward will break and you'll need to drop your shield and bring in back up.

I used a few alteration perks to try a few things afterwards.

Atronach doesn't seem to stack, there seems to be a capped amount of magicka one can absorb through a ward. Likely tied to spell cost? I don't know.

Magicka resistance help negate even more damage, making the ward last longer, but didn't seem to affect magicka absorption. This did allow the ward to actually absorb a very minor amount of magicka from shock spells. May have been from regeneration though.

Occasionally when shield charging through mobiles that have flame/frost cloaks on, you can steer them in front of you indefinitely and recharge your magicka this way. The ward doesn't break for some reason.
....

Conclusions :

If you're going to use a shield, definitely get the shield charge ability.

For frost and flame, Ward Absorb will recharge your magicka. Fire seems to recharge it more for some reason.

Shock spells don't, because they drain magicka, and break the Ward relatively quickly.

This shield is really invaluable against dragons, hagravens and generally any magicka user. Its a really well-rounded shield, and considering how easy to hit the armor cap is... there's really no reason to wait to get it. Hell, you don't even need to spend a point in the Block tree for this shield to be a very viable tool in any magicka user's arsenal.
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Frank Firefly
 
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