Water Glitch

Post » Sun Apr 10, 2011 10:26 am

Hello, this is my first post in here. So would like to say hi to you all :)

Im not a native english speaker, so I will post a video so you'll better understand what i mean.

So I was just walking around trying out some of the new mods I've just installed. Then i found this wierd "http://www.youtube.com/watch?v=ha20TOuO6LY". As you can see in the video the speed of the waves changes depending on where im looking. Anyone have a clue what might be causing it?


This is my load order.

Oblivion.esmAll Natural Base.esmOscuro's_Oblivion_Overhaul.esmMart's Monster Mod.esmMart's Monster Mod for OOO.esmBetter Cities Resources.esmBetter Cities .espAll Natural - Real Lights.espAll Natural.espWindowLightingSystem.espLiving Economy.espLiving Economy - Items.espCutthroat Merchants.espOscuro's_Oblivion_Overhaul.espMart's Monster Mod for OOO.espMart's Monster Mod - Additional Enemy NPC Vars.espMart's Monster Mod - Zombies for Body Meshes.espMart's Monster Mod - No Carrion Rats.espMart's Monster Mod - Safer Quest Locations.espMart's Monster Mod - More Wilderness Life.espMart's Monster Mod - More Wilderness Life No Gates.espMart's Monster Mod - Extra Wounding.espMart's Monster Mod - Farm Animals.espMart's Monster Mod - Diverse WaterLife.espKnights.espElsweyrAnequina.espReaper's Esmeralda's Desert Manor.espxuldarkforest.espxulStendarrValley.espxulTheHeath.espMMMMWL-TheHeath patch.espXulEntiusGorge.espxulFallenleafEverglade.espxulColovianHighlands_EV.espxulChorrolHinterland.espxulBeachesOfCyrodiilLostCoast.espxulBravilBarrowfields.espxulLushWoodlands.espxulAncientYews.espxulAncientRedwoods.espxulCloudtopMountains.espxulArriusCreek.espxulPatch_AY_AC.espxulRollingHills_EV.espMMMMWL-RollingHills patch.espxulPantherRiver.espxulRiverEthe.espxulBrenaRiverRavine.espxulImperialIsle.espxulBlackwoodForest.espxulCheydinhalFalls.espxulAspenWood.espxulSkingradOutskirts.espAlternative Start by Robert Evrae.espWalkabout.espbgMagicEV.espSupremeMagicka.espSM_EnchantStaff.espBetter Cities - Full City Defences.espBetter Cities Full.espBetter Cities - Unique Landscape Barrowfields.espBetter Cities - Unique Landscape Chorrol Hinterland.espBetter Cities - Unique Landscape Cheydinhal Falls.espBetter Cities - Unique Landscape Skingrad Outskirts.espBetter Imperial City.espBashed Patch, 0.espOblivion Graphics Extender Support.espStreamline 3.0.esp

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hannaH
 
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Post » Sun Apr 10, 2011 6:48 pm

That looks absolutely normal to me. Upgrade Streamline to version 3.1. (Remember to install the 3.1 patch on top of 3.1.) Make sure your http://sites.google.com/site/oblivionpoinfo/stabilization/streamline is configured correctly as well. You should have turned off a setting toward the bottom since you use a scripted weather mod too.
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Rhiannon Jones
 
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Post » Sun Apr 10, 2011 6:50 pm

I don't think it's a glitch. When it seems slower, you are looking toward the IC. Looking toward the IC from the waterfront slows down a lot of peoples computers, which makes the animations run slower.

Try looking at the sail on the ship from different sides as well. I think that's animated too.
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Antonio Gigliotta
 
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Post » Sun Apr 10, 2011 6:18 pm

Thank you for the quick replies.

That looks absolutely normal to me. Upgrade Streamline to version 3.1. (Remember to install the 3.1 patch on top of 3.1.) Make sure your Sl.ini is configured correctly as well. You should have turned off a setting toward the bottom since you use a scripted weather mod too.


For some reason streamline 3.1 crashes so unfortunately i can't use that one.

I don't think it's a glitch. When it seems slower, you are looking toward the IC. Looking toward the IC from the waterfront slows down a lot of peoples computers, which makes the animations run slower.

Try looking at the sail on the ship from different sides as well. I think that's animated too.


Hmm yeah thats a good point, Im going to have a look at it again somewhere less laggy.
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Prue
 
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Post » Sun Apr 10, 2011 4:42 pm

If 3.1 is crashing, you probably set it up improperly, which is why I linked that "sl.ini" page.
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[Bounty][Ben]
 
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Post » Sun Apr 10, 2011 9:50 pm

If 3.1 is crashing, you probably set it up improperly, which is why I linked that "sl.ini" page. 

Allright thank you, I will try those ini settings. I mainly use streamline for the saving feature though.

Found out what was causing that glitch, it was All Natural. I tried to disable the plugin and the animation speed returned to normal.
Do you know if it is incompatible with any of the mods im my list? Because i couldnt find any compatibility list in the readme.
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Danger Mouse
 
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Post » Sun Apr 10, 2011 4:31 pm

Ask in the AN thread. AN should not change the timescale itself, however. Post there though. I love SL's autosaves as well.
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Jade Payton
 
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Post » Sun Apr 10, 2011 8:34 am

Ask in the AN thread. AN should not change the timescale itself, however. Post there though. I love SL's autosaves as well.


Allright i will do that. Thank you.
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xx_Jess_xx
 
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