I recently started another play of New Vegas, as I've never gotten around to finishing the game. When I arrived at Hoover Dam, the giant outflow water jets were not there. I went down to the base to make sure it wasn't a distance thing, nope. So what's the deal, is part of a patch for some of the game I haven't played yet? I did some investigating and found this info: In the GECK the waterjet referces are set to "initially disabled". The meshes for the effect (HDWaterJet01, HDWaterJet02) are in the "Update.bsa" file that came with the latest patch. I started a new game with no mods enabled, same behaviour.
Can anyone verify this? Am I the only one with this issue?
EDIT: Well I made a dummy mod and unchecked "Initially disabled" for both references, sure enough the water jets are back. So, for those who have played farther than me, is this part of the plot from further in the game that I've messed with? How come the jets were visible in older versions of New Vegas? Or, is this a mistake somebody made when patching the game?