Water jets at Hoover Dam gone?

Post » Wed Mar 30, 2011 7:01 am

I recently started another play of New Vegas, as I've never gotten around to finishing the game. When I arrived at Hoover Dam, the giant outflow water jets were not there. I went down to the base to make sure it wasn't a distance thing, nope. So what's the deal, is part of a patch for some of the game I haven't played yet? I did some investigating and found this info: In the GECK the waterjet referces are set to "initially disabled". The meshes for the effect (HDWaterJet01, HDWaterJet02) are in the "Update.bsa" file that came with the latest patch. I started a new game with no mods enabled, same behaviour.

Can anyone verify this? Am I the only one with this issue?


EDIT: Well I made a dummy mod and unchecked "Initially disabled" for both references, sure enough the water jets are back. So, for those who have played farther than me, is this part of the plot from further in the game that I've messed with? How come the jets were visible in older versions of New Vegas? Or, is this a mistake somebody made when patching the game?
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Kat Stewart
 
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Post » Wed Mar 30, 2011 3:34 am

I recently started another play of New Vegas, as I've never gotten around to finishing the game. When I arrived at Hoover Dam, the giant outflow water jets were not there. I went down to the base to make sure it wasn't a distance thing, nope. So what's the deal, is part of a patch for some of the game I haven't played yet? I did some investigating and found this info: In the GECK the waterjet referces are set to "initially disabled". The meshes for the effect (HDWaterJet01, HDWaterJet02) are in the "Update.bsa" file that came with the latest patch. I started a new game with no mods enabled, same behaviour.

Can anyone verify this? Am I the only one with this issue?


EDIT: Well I made a dummy mod and unchecked "Initially disabled" for both references, sure enough the water jets are back. So, for those who have played farther than me, is this part of the plot from further in the game that I've messed with? How come the jets were visible in older versions of New Vegas? Or, is this a mistake somebody made when patching the game?


BUMP

Nobody has any thoughts on this? I've checked, and the audio loops at the base of the jets are set to "Initiallly disabled" as well, and I couldn't find any any parent references or scripts that re-enabled the waterjets or the sound. Did Obsidian/Bethesda just edit the outflow jets out of the game?
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Mr. Ray
 
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Post » Wed Mar 30, 2011 10:07 am

They may have disabled them for performance reasons but, I'm only guessing.

cev
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Dark Mogul
 
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Post » Wed Mar 30, 2011 11:33 am

Gonna bump one last time.

@Cevsteel: Ooh the man himself. If you aren't familiar with this, then that doesn't leave me much hope anyone else is.

I guess if no one else has any thoughts I'll have to make a proper mod to re-enable the jets. Anyone good at making LOD meshes?
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Danii Brown
 
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Post » Wed Mar 30, 2011 1:07 am

I just took a walk over to Hoover Dam, your right the jets are gone and, I did find it a bit disconcerting myself. (first time going back there since the update!) What is turning the turbines? Where is the extra water going? Looking down onto the river is somewhat anti-climactic without seeing the jets.

Does the game need LOD meshes for the jets? Even if you have proper files I don't think it is possible to generate LOD for the entire NVwasteland. I've tried, many others have tried, with no success!

If you need, I do have a "Pre-patched" unpack version of the meshes .bsa. If there were LOD files for the jets they should be in it.

let me know

cev
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john palmer
 
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