Weapon at REPCONN HQ - help

Post » Wed Mar 30, 2011 6:03 am

Went back to REPCONN HQ to unlock that one door that required 100 lockpick or 100 science to get in to that room. Inside a weapon inside an orange-glowing stand that I cannot pick up. I disabled the lock via the terminal just inside the door but that doesn't fix it. Bug? Or is there some other step? Thanks!
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{Richies Mommy}
 
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Post » Wed Mar 30, 2011 9:40 am

Went back to REPCONN HQ to unlock that one door that required 100 lockpick or 100 science to get in to that room. Inside a weapon inside an orange-glowing stand that I cannot pick up. I disabled the lock via the terminal just inside the door but that doesn't fix it. Bug? Or is there some other step? Thanks!


Yep, a spawning bug. Reload from a different save.
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Madeleine Rose Walsh
 
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Post » Wed Mar 30, 2011 11:18 am

This is the same thing that happened with the Lucky Shades in FO3. All you have to do is go into third person mode and crouch down. Worked for me.
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Trish
 
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Post » Wed Mar 30, 2011 4:11 am

This is the same thing that happened with the Lucky Shades in FO3. All you have to do is go into third person mode and crouch down. Worked for me.


Thanks. I'll try the 3rd person mode. Re-loading a previous save didn't work.
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Lucy
 
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