-Dual wielding, 1h weapon and a spell.
-Two handed, with a spell/dagger in reserve (the game remembers what 1h weapon/spell you had).
-Archery with a spell/dagger in reserve.
You would have the ability to do combo attacks, with the required perks and skills in the two skills you want to combo.
So let's say you swipe with your two handed sword, then hold it with the right hand and charge a spell with the left. But a fluid quick motion, then your back to holding your 2h weapon.
Or archery, you might bash them, then swipe with a dagger or charge a spell.
But the strongest link could be 1h and magic, you don't get many benefits from doing this now. So you could have perks that compliment this style.
Just some ideas there, what do you think? To be able to do these combo attacks, you would need the perk from both skill trees, which could be at ~80 skill requirement.
