Weapon with "self" effects..

Post » Mon Jun 18, 2012 6:46 am

Hi, first i would like to say sorry, i'm french so my english it's not very well... But ! :

Today I made a "Slow Time Ring" which worked whithout problem but after I tried to make a Slow Down Dagger ( like prince of persia haha... ha... ) but that's doesn't works...

The only enchentment type which is accepted to weapon is "fire and forget" "contact" but slow down is a "self" so that can't working..

I tried everything but i can not get a good result... The better I do was a dagger which apparently made something when she hit ( because the soul's lever decreased ) but nothing happend.. What is perfectly normal because if I understand correctly, "contact" means "the character who receive the hit"...

Will you help me ? :(

I would like to be able to make a weapon which could activate "slow down" when she hit...
Any idea ?

Thanks to you, I know, I'm weak in English :D
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Andrew Tarango
 
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Post » Mon Jun 18, 2012 3:50 pm

up ? :) someone ?
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Michael Russ
 
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Post » Mon Jun 18, 2012 6:12 am

Ah, if you want to activate the slow down effect when the player uses the dagger to hit something, simply make it a contact script and apply the effect via papyrus in onInit.

OnInit is activated when the player hits something with the dagger.

unfortunately I cannot go into much detail, creation kit refuses to start for me.
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lolli
 
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