Weird error with hats and accessories

Post » Tue May 17, 2011 11:49 am

http://i679.photobucket.com/albums/vv159/R4nd0m/Teehee.jpg.

I have no idea what's going on, they work fine when I first place them but if I reload the cell or restart the GECK then all hats and accessories (Glasses, helmets, anything...) turn completely black. This used to happen in the Fallout 3 GECK too, so now I'm curious.

Does this happen to anyone else and is there any way of fixing it?

Thanks in advance. ^_^
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Cccurly
 
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Post » Tue May 17, 2011 7:00 am

Bump
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Emilie Joseph
 
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Post » Tue May 17, 2011 8:55 am

Yes, I have that issue too. Just ignore it, it's only in the GECK. Everything is fine ingame.
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Rhysa Hughes
 
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Post » Tue May 17, 2011 5:04 pm

For items that show an incorrect texture in geck but look correct in game, there is a known problem. I am not sure if that is what the OP is asking about. If that is the problem, please check in the tool you use to save the dds file, whether mipmaps are turned on. They should be turned on. In game, lack of mipmaps causes a small performance loss but not problem. In geck, items with no mipmaps are displayed incorrectly, sometimes invisible, sometimes "stealing" a texture from a nearby object. In both cases there is no other indication that this is the problem.
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Karl harris
 
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Post » Tue May 17, 2011 5:54 am

Well, it happens with any vanilla headgear, eyeglasses, bandanas, hats. I'd be surprised if none of them have mip maps.

Have a look at the leader of the Yakuza hirelings of my WIP:

#1 No texture on the bandana, just the base grey color from the NIF
http://img25.imageshack.us/i/notex1.jpg/

#2 zoomed in, if it were a mip-map issue something should have happened
http://img715.imageshack.us/i/notex2.jpg/

#3 deleted the NPC and used Undo, texture is there again, until I close the geck and reload.
http://img824.imageshack.us/i/notex3.jpg/
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Betsy Humpledink
 
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Post » Tue May 17, 2011 8:14 am

Well, it happens with any vanilla headgear, eyeglasses, bandanas, hats. I'd be surprised if none of them have mip maps.

Have a look at the leader of the Yakuza hirelings of my WIP:

#1 No texture on the bandana, just the base grey color from the NIF
http://img25.imageshack.us/i/notex1.jpg/

#2 zoomed in, if it were a mip-map issue something should have happened
http://img715.imageshack.us/i/notex2.jpg/

#3 deleted the NPC and used Undo, texture is there again, until I close the geck and reload.
http://img824.imageshack.us/i/notex3.jpg/


Yeah, that's the one. Glad it's not just me. Weird how yours turn grey and mine turn black.

Well I'm glad it's not a major problem anyway, thanks guys. ^_^
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Kelvin
 
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