Maybe one of you LOD moguls could help me out here. As some know, I'm working on my own land. Many months ago (Near the end of Feb), working alongside all you other worldmakers, I got my LOD fully working. I had land, textures, objects and tree's. The issue now, is that my object LOD for my mountains is slowly going wonky. One by one, textures are being replaced, or removed.
Note this picture: http://i1118.photobucket.com/albums/k609/AlexanderJVelicky/WierdLOD.png
You can see on the farthest right, that the mountain isn't even loading. This makes me think the texture is invisible. Then, at about 1/3 right, we have the mountain that appears to be loading Dwemer Towers as it's LOD texture. And spreckled around, we have mountains that load a sort of Ice-Cream-Swirl of brown and white.
It started with just the brown/white. I noticed one day, and went, 'Hmm'. A bit later, the some mountains turned invisible. And now the Dwemer ruins are showing up. It's getting progressively worse (Or I'm noticing more and more...) and I need it to go back to normal. As far as I remember, on day one it worked perfectly, 100%.
I've tried remaking the TGA files for object generation, but it still is messed up. The only thing that's changed is that I now get some warnings when making LOD. It says certain house or boat textures are too high poly/detail to make LOD for. Could this be messing up my mountains? Is anyone else having this issue?
Thanks for any reponses,
Alexander J. Velicky

