Welcome to New Vegas!

Post » Fri May 27, 2011 1:54 am

Alright, gonna post my first impressions and edit the post as I go as a sort of running first impression. Others are free to join in.

-The dialog is the first thing that stands out, both in writing and performance.

-Wayne Newton beats Three Dog up and down the block as a DJ.

-Once ole Wayne and the music tracks start repeating themselves, turn off your pipboy radio as the ambient music is fantastic. The news post on the layered soundtrack was no [censored], also there is more Mark Morgan than you'd expect.

-So far the most important "new feature" of Fallout: New Vegas is nuance. They finessed the Holy Guacamole out of this game in terms of writing and level design.

-You die MUCH easier, even in VATS. A lot of this has to do with the fact that I'm playing a "sneak or die" Melee character with 1 Endurance in hardcoe mode and don't have enough points in Sneak yet to accommodate, but I've died quite a bit thus far and most of those times were in VATS.

-Overall there is substantially less hand holding. I didn't encounter an NPC that could repair items til about 6 hours into the game, forcing me to scavenge and alternate weapons a lot early on. Also, if you kill Doc Mitchell, guess what? He was THE doctor for quite awhile, and healing limbs is a [censored].

-You will be crippled a lot. You will be radiated a lot (RadAway and Rad X are scarce).

-hardcoe mode is genuinely fun and makes it feel like a proper Fallout game.

-This game has a feel unique to the series. It feels "more like Fallout, but at the same time it is ballsy enough to carve out it's own niche.

-Just because an animal detects you, does not mean it will charge you. I've had several "aggressive" animals detect me, but would not attack until I encroached too closely on their territory.

That is all you [censored] get for now, I'm missing valuable play time...
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Francesca
 
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Post » Fri May 27, 2011 3:38 am

HaHa thanks, still dont have it yet.
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Sammygirl
 
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Post » Fri May 27, 2011 4:06 pm

-Enemy AI is much more consistent.

-Stealing & other crimes have differeing penalties

-Whole Game feels more stable (at least on PC)
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Tyler F
 
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Post » Fri May 27, 2011 5:00 am

Thanks for posting this, Nice to read.
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Cedric Pearson
 
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