» Fri Jun 22, 2012 7:29 pm
I have to agree, forcing 3rd person can really ruin the immersion aspect for the player that generally plays in first person.
I don't think they have ever really thought out werewolves to be honest, just threw them in. Even in Morrowind: Bloodmoon there was no real advantage to choosing to play as a werewolf, in fact the loss of armour and weapon and magic etc. made it a great hindrance. I have always thought that the Werewolves needed a quest line that would culminate in the player gaining the ability to master their lycanthropy in conjunction with all (or at least most) of their other standard capabilities and options. I had a hint of some hope for that when it was announced that Skyrim had a Werewolf quest line and faction, but sadly it too is lacking in terms of developing lycanthropy to a truly useful ability.