http://img143.imageshack.us/img143/4387/boltgunside.jpg
http://img143.imageshack.us/img143/7551/boltgunperspective.jpg
http://img339.imageshack.us/img339/8060/screenshot5gj.jpg
The in-game screencap is of a pre-model fix, I have since fixed where it sits in the PC's right hand, and added the missing piece to the front of the weapon.
Things I still need to model.
Targeter/Scope
Ammo Box/Drum
Duplus X twin sickle clips strapped together
Projectile
Bolter Crate/Box
Ammo Box
Clip per Ammo type, I want to have at least five types.
Kraken Pattern Penetrator Rounds, Hellfire Rounds, Inferno Bolts, Metal Storm Frag Shells, Standard Bolt
Add partial bolts the the tops of clips as there is nothing there now.
Things I still need to fix/do.
Re UV map it as there is no way to properly texture it in its current state.
Reload animation needs fixed as it sits now geometry moves in ways its not supposed to.
Textures
Optimize Mesh/Lower tri count
Replace placeholder weapon sounds
Some of things I would like to do are going to be dependent on what I can do in the GECK, like the various bolt rounds, the Ammo Box/Drum, the Duplus X, and various ammunition types applied to said parts.
