Basically I decided that I wanted to do my modelling in Blender 2.6 and since there aren't any Nifscripts for it yet I had to edit them in a OBJ format.
OBJs being a very simple format, the only things saved was the vertice data and the UV layout of the model.
So I would like to know what are the essential nodes to give to the OBJ in Nifskope?