What happens if I add a new playable perk?

Post » Sun Jun 17, 2012 10:11 pm

Hi there. So I've spend the day figuring out how the CK and Papyrus work. As a starter Project I've chosen that I would want to add the possibity to create enchanted weapons and armor at Blacksmith forges.

For the Playerchar to gain this ability i'd like to add new perks above "Arcane Blacksmith". Theoretically this is supported by the CK by adding new "playable" perks that are based upon "Arcane Blacksmith". The question now is: How can I change the Perk Selection User Interface accordingly?? There seems to be no way to do so via the CK. Has anyone figured out yet how this is doable?
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Felix Walde
 
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Post » Mon Jun 18, 2012 3:29 am

Ok I just quick tested what happens. The new perks are added as new ranks to "Arcane Smithing", Names and Descritpions are ignored. Until I find a way to modify the Perk UI I'll stick with that.
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Jade
 
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