» Sat May 28, 2011 7:30 pm
Intelligence below 6 opens up the "slow" or "stupid" dialogue options (they're rare, but pretty funny). Intelligence at 7 or 8 opens up the "elitist" or "arrogant" dialogue options, which are also funny.
If you're looking to maximize skill points, start with 9, get an implant for it as soon as possible, and take the comprehension and educated perks. Every skill has at least 4 books, with most having 5, Guns having 6 and Sneak 7. This means that if you scavenge for everything, you're looking at around 70 points from Comprehension, and 52 from Educated.
However, Luck is also another good stat to have at 7+ (funny dialogue, and overall the best combat stat outside of endurance [for implants] and agility [for AP]), and the only kind of weapons you can basically utilize fully starting with 4 strength are energy (Guns needs 5 + implant + a perk to efficiently use the AMR and miniguns). So no, Intelligence isn't all that important. Strength, Luck and perk requirements for other stats (6 END, 6 AGI, etc.) are what you should be looking at if you want the most out of a combat oriented character, with extra consideration for Endurance to take advantage of implants.