» Fri Dec 09, 2011 4:54 am
Neverwinter Nights (and NWN2) shipped with a toolset and has an extremely active modding community. Freespace 2 has the Freespace Open mod, which opened the door to plenty of additional player-made content- there's still a fairly active modding community for FSO. Temple of Elemental Evil is moddable (although I'm not sure how easy it is), with the Circle of Eight modpack being the big one there (and new content for it is still being made). Most of the Infinity Engine games (e.g. BG1&2, PS:T, Icewind Dale, etc) have various small mods available (interface and ruleset tweaks, widescreen and higher res texture mods, etc). Civ 4 has some big mods for it, such as Fall from Heaven 2. Both KOTOR games have some content addition/restoration mods that have been made. Most of the games in the HOMM series shipped with map editors and there have been thousands of user-made maps created, along with some more extensive mods (such as In the Wake of the Gods for HOMM3). The STALKER games have had a fair number of mods made to fix various issues and annoyances, improve the graphics, etc.
And that's just what I came up with off the top of my head in a few minutes. For most popular games out there you'll find some kind of modding occurring (even if it's just fan patches or texture improvements), and there are also a fair number of games with very large and active modding communities, similar to that for TES games.