What we want in upcoming DLC

Post » Wed Jun 13, 2012 12:34 am

DISCLAIMER: The title of this thread relates to the thread in its entirety, that is the inclusion of the content of other people's posts, not just mine only. My specific post in this thread, of course, only pertains to my own personal opinion and should not be presumed to express the opinions of other people. I created this thread because, more than wanting to express my thoughts, I think it's a worthy thing to see what other people's ideas are as well! As per the nature of a forum, you are all welcome to offer your own ideas in addition to mine!

So, this is a long one, but I hope to convey this in a clear, constructive way, so that it can serve as a good point of reference. I'm also super-bored and I feel like writing.

I got Skyrim on my PC and it's awesome. I am really amazed at what the development team accomplished! I am extremely pleased with the Morrowind-meets-Fallout kind of balance they seem to have struck. I find the game is generally more fun and more realistic than past titles in the Bethesda library. I am also really happy to see that this game appeals more to a mature gamer as opposed to a teenage market which seems to dominate these days.

But one thing I was thinking about was DLC. I was picking out perks, and it reminded me of how in Fallout 3 they released DLC that increased the level cap, which was great, but I basically had to restart my game because I couldn't really take advantage of the new perks without restarting, and I never fully maximized my character in the end. There was a way to get a perfect character using the new perks if you were starting over, and I'm a bit of a completionist, so it was kind of a pain to have to restart because of the new content.

I know some of you will say that it's not even necessary to play like that. That's true, to an extent. But this is a game that is supposed to allow you to play the game any way you want! Hoarding as much as possible and achieving the best possible character is how I enjoy the game. So I think it would be a shame if some people were penalized because of new DLC.

So, having said that, I love DLC and I love to expand my game even more. I'm really interested to know what most people want in DLC and I hope that Bethesda can see what we're talking about to better inform them. I'm going to list some things I'd personally like to see in upcoming DLC or patches, and some things I don't want, and I hope you guys can list off some things too.

Please don't think I'm trying to nit-pick, because I really do love this game the way it is. I'm just listing things off the top of my head that could possibly be constructive in some way. I think most of you can agree with my list:

DO WANT:

-New areas and enemies and quest lines; basically some type of expansion for people who are maximum level and need more things to do or new items to collect

-DLC that BUILDS and IMPROVES on the already established game in some way, not things that you can only take advantage of at earlier points in the game

-For the love of the Nine, please improve the PC user interface. It's workable right now, but I remember Morrowind having better PC controls than this. Sometimes I click things and it clicks the wrong thing (or nothing at all) because for some reason it's like this game wants me to use strictly my keyboard, or a freaking controller. This is not why I own a PC and in a recent Bethesda poll it said that just about half of Skyrim players are on PC, so this should really be addressed. I don't think a few more UI options would take a lot of effort. As a basic rule, I think an improvement would be to focus more on using mouse control, instead of focusing on using the keyboard.

-Add areas that have new colors and flavors to the original areas. This was done really well in the Point Lookout and The Pitt DLC for Fallout 3. I'm not a big fan of being stripped of all your gear, though

-Additional achievements are always great, and maybe add a few that are actually pretty tough to get

-New perks and an increase level cap is fine, just as long as it is done in such a way that allows someone who has invested time and points into their character to improve on what has already been accomplished, or make the new abilities retroactive. Please do not add perks that are only best utilized when you are early in the game. This may not be limited to the perk's bonus in itself only, but how it can be used in the world. Please be particularly careful with any perks that alter enchanting or smithing etc.

-Things that appeal to end-game players who have basically beat the game and done everything in the main game

-A WAY TO CHANGE YOUR APPEARANCE AND SHAVE/HAIRCUT

-Political and/or realistic side-plots that are interesting and sensical. Stay away from drama (not that The Elder Scrolls has in the past, except for maybe in Oblivion, but hey, look at Blizzard and Lucasarts nowadays) Just sayin

-A bit more variety in voice acting. It's okay to use one voice actor for many different NPCs, as long as they are at least attempting to change their voice. Maybe even add new voices to random characters in the main game, just to spice the world up that much more. I don't even care if it's unknown talents. Variety > quality in games such as this, in my opinion

-A survival option could be cool, where you have to eat once a day or something in order to not starve

-Fix how dual wielding displays only one weapon sheath in third person, when there should obviously be two

-Kill move control? Not sure if that's a good idea but if it could be implemented in a constructive way then sure, if not then leave it the way it is

-General UI or animation improvements, where needed


DO NOT WANT:

-Anything that punishes me for having played the game early before DLC was released. No early-game content unless it's something my high level can go back to complete, even if it's too easy

-Overly crazy or unrelated additional content. Like Mothership Zeta. I mean, Mothership Zeta was great, but it was pushing the envelope a bit--even in terms of the Fallout universe.

-Broken or overpowered weapons. I know there are always going to be ways to break the game's difficulty, but please do not add weapons that make current gear utterly obsolete. Do not add gear that blows everything else out of the water for no good reason, and if it is added, then make it accordingly difficult to get. Focus more on unique and interesting effects as opposed to just being better and more powerful

-Radical changes to the core flow of the game


So that's that. To put it simply, add end-game content but don't add things that take away from what's already there. My character is special. I want to be able to level the crap out of him and work to a goal, not have to worry about making mistakes or additional DLC that will make me have to take steps backward. I think this is really important.

As I said, I love the game and anything that can be improved is always good, but I'm not saying the game is bad and I am still thoroughly enjoying it. It would just be nice to know that I'm not wasting effort on things that could possibly change in the DLC. I honestly think that increasing the level cap and adding new perks is unnecessary. I would want to see new questing areas, generally speaking.

What do you guys think? I am interested to know what others are expecting and it would be nice to get constructive thread going.
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Kelly John
 
Posts: 3413
Joined: Tue Jun 13, 2006 6:40 am

Post » Tue Jun 12, 2012 8:13 pm

This is a long one, but I hope to convey this in a clear, constructive way, so that it can serve as a good point of reference. I'm also super-bored and I feel like writing.

I got Skyrim on my PC and it's awesome. I am really amazed at what the developement team accomplished! I am extremely pleased wit hthe Morrowind-meets-Fallout kind of balance they seem to have struck. I find the game is generally more fun and more realistic than past titles in the Bethesda library. I am also really happy to see that this game appeals more to a mature gamer as opposed to a teenage market which seems to dominate these days.

But one thing I was thinking about was DLC. I was picking out perks, and it reminded me of how in Fallout 3 they released DLC that increased the level cap, which was great, but I basically had to restart my game because I couldn't really take advantage of the new perks without restarting, and I never fully maximized my character in the end. There was a way to get a perfect character using the new perks if you were starting over, and I'm a bit of a completionist, so it was kind of a pain to have to restart because of the new content.

I know some of you will say that it's not even necessary to play like that. That's true, to an extent. But this is a game that is supposed to allow you to play the game any way you want! Hoarding as much as possible and achieving the best possible character is how I enjoy the game. So I think it would be a shame if some people were penalized because of new DLC.

So, having said that, I love DLC and I love to expand my game even more. I'm really interested to know what most people want in DLC and I hope that Bethesda can see what we're talking about to better inform them. I'm going to list some things I'd like to see in upcoming DLC or patches, and some things I don't want, and I hope you guys can list off some things too.

Please don't think I'm trying to nit-pick, because I really do love this game the way it is. I'm just listing things off the top of my head that could possibly be constructive in some way. I think most of you can agree with my list:

DO WANT:

-New areas and enemies and quest lines; basically some type of expansion for people who are maximum level and need more things to do or new items to collect

-DLC that BUILDS and IMPROVES on the already established game in some way, not things that you can only take advantage of at earlier points in the game

-For the love of the Nine, please improve the PC user interface. It's workable right now, but I remember Morrowind having better PC controls than this. Sometimes I click things and it clicks the wrong thing (or nothing at all) because for some reason it's like this game wants me to use strictly my keyboard, or a freaking controller. This is not why I own a PC and in a recent Bethesda poll it said that just about half of Skyrim players are on PC, so this should really be adressed. I don't think a few more UI options would take a lot of effort. As a basic rule, I think an improvement would be to focus more on using mouse control, instead of focusing on using the keyboard.

-Add areas that have new colors and flavors to the original areas. This was done really well in the Point Lookout and The Pitt DLC for Fallout 3. I'm not a big fan of being stripped of all your gear, though

-Additional achievements are always great, and maybe add a few that are actually pretty tough to get

-New perks and an increase level cap is fine, just as long as it is done in such a way that allows someone who has invested time and points into their character to improve on what has already been accomplished, or make the new abilities retroactive. Please do not add perks that are only best utilized when you are early in the game. This may not be limited to the perk's bonus in itself only, but how it can be used in the world. Please be particularly careful with any perks that alter enchanting or smithing etc.

-Things that appeal to end-game players who have basically beat the game and done everything in the main game

-A WAY TO CHANGE YOUR APPEARANCE AND SHAVE/HAIRCUT

-Political and/or realistic side-plots that are interesting and sensical. Stay away from drama (not that The Elder Scrolls has in the past, except for maybe in Oblivion, but hey, look at Blizzard and Lucasarts nowadays) Just sayin

-A bit more variety in voice acting. It's okay to use one voice actor for many different NPCs, as long as they are at least attempting to change their voice. Maybe even add new voices to random characters in the main game, jsut to spicethe world up that much more. I don't even care if it's unknown talents. Variety > quality in games such as this, in my opinion

-A survival option could be cool, where you have to eat once a day or something in order to not starve

-Fix how dual wielding displays only one weapon sheath in third person, when there should obviously be two

-Kill move control? Not sure if that's a good idea but if it could be implemented in a constructive way then sure, if not then leave it the way it is

-General UI or animation improvements, where needed


DO NOT WANT:

-Anything that punishes me for having played the game early before DLC was released. No early-game content unless it's something my high level can go back to complete, even if it's too easy

-Overly crazy or unrelated additional content. Like Mothership Zeta. I mean, Mothership Zeta was great, but it was pushing the envelope a bit--even in terms of the Fallout universe.

-Broken or overpowered weapons. I know there are always going to be ways to break the game's difficulty, but please do not add weapons that make current gear utterly obsolete. Do not add gear that blows everything else out of the water for no good reason, and if it is added, then make it accordingly difficult to get. Focus more on unique and interesting effects as opposed to just being better and more powerful

-Radical changes to the core flow of the game


So that's that. To put it simply, add end-game content but don't add things that take away from what's already there. My character is special. I want to be able to level the crap out of him and work to a goal, not have to worry about making mistakes or additional DLC that will make me have to take steps backward. I think this is really important.

As I said, I love the game and anything that can be improved is always good, but I'm not saying the game is bad and I am still thoroughly enjoying it. It would just be nice to know that I'm not wasting effort on things that could possibly change in the DLC. I honestly think that increasing the level cap and adding new perks is unecessary. I would want to see new questing areas, generally speaking.

What do you guys think? I am interested to know what others are expecting and it would be nice to get constructive thread going.
-A survival option could be cool, where you have to eat once a day or something in order to not starve.THIS I WANT MOST
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Charlie Ramsden
 
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Post » Tue Jun 12, 2012 4:18 pm

-I would like more mines scattered throughout the world and maybe guarded by some really hard to beat boss or something :wink:

-Rideable dragons would be pretty cool but might ruin the game in ways... can't hurt mentioning it though.

-Maybe a brand new side-story quest that introduces a new threat or villain. (Available only after the Main Story)

-Option to kill Delphine? :biggrin:
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Rachel Tyson
 
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Post » Tue Jun 12, 2012 6:15 pm

Morrowind province in Skyrim !!!
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Nichola Haynes
 
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Post » Tue Jun 12, 2012 10:16 pm

Morrowind province in Skyrim !!!

Actually that's a good idea, but add different provinces for more exploration :D
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Marquis T
 
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Post » Tue Jun 12, 2012 3:32 pm

Go to Elsweyr!!!! I love Khajiits..... I'd marry one if I could *hint hint*
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Jamie Lee
 
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Post » Tue Jun 12, 2012 1:56 pm

"What we want"?

No, what you want.
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Nienna garcia
 
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Post » Tue Jun 12, 2012 9:04 pm

OP your post is way way to long if you want to have even the slimiest chance that anyone from Beth looks at it then it has to be shorter. Whats all the we want about have you conducted a survey that takes into account the views of a broad spectrum of players ? or do you mean I want ?. There is nothing wrong with I want but you shouldn't presume to speak for others. Again Beth know that its not a genuine we and that will add to the unlikeness of them reading it.
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Marine Arrègle
 
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Post » Tue Jun 12, 2012 11:18 pm

I wont even bother reading his post i'l just say i want a Atmora DLC :D short and simple lol
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Milagros Osorio
 
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Post » Tue Jun 12, 2012 2:22 pm

I'm willing to bet the first expansion won't be end-game DLC. I think it will be available to play right after you've left Helgen for the first time.

Don't see a point in raising the level cap either, it is more than generous and most people don't go much further than 50-60 before they re-roll another character.
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Claudia Cook
 
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Post » Tue Jun 12, 2012 4:42 pm

New perk tree, abilities (spearspearspearspears!)

New part of Tamriel to explore

New architectures

No more Dwemer stuff

Unique, (not necessarily powerful), equipment and garments

Ravenrock-like quest(s) to build/reeubild a fort, a town or a customized manor

Improved group AI and battles
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DeeD
 
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Post » Tue Jun 12, 2012 11:30 am

-A reasonable length storyline in a new location, e.g. Solstheim -A Helgen Rebuilt questline (similar to how the Kvatch Rebuilt Oblivion mod worked) -Similar for Winterhold -A hardcoe mode -A follower improvement package, including horse travel for followers -Real time carriage travel -A high end player home for powerfull late game characters. complete with many bookshelves, many mannequins, servants, guards.
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Crystal Clear
 
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Post » Tue Jun 12, 2012 4:11 pm

Toggle dragons on/off

Toggle kill-cams on/off

Shave/haircut/wash off war paint option.

Spell making

Combat from horseback

Rebuild Helgen questline

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Johanna Van Drunick
 
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Post » Tue Jun 12, 2012 6:51 pm

More details about current world please.
Like when u kill someone in town and no one sees it npc talk to each other about that guy, etc.
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Dan Scott
 
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Post » Tue Jun 12, 2012 3:51 pm

Everyone wants different things,you can't say "what we want".

All that you can hope is that "what you want" will emerge from the thousands of fans wishes for the next Dlc that Bethesda will eventually take into account.

Personally,you can read in my signature all that i need. A more advlt product,in every sense.

Of course an hardcoe Mode and other things already mentioned in previous topics like Spears,Mounted Combat ecc. will be welcomed as well,but lack of depth is the more pressing thing to be "fixed" in my opinion.

But i'm conscious that my needs are not necessary the same of the rest of the world.
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Josee Leach
 
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Post » Tue Jun 12, 2012 10:43 am

Yes :D <3
Also if hardcoe mode will ever be added to skyrim i will be so happy...wanted that since oblivion.
And i want to change appereance ...
And new perks and skill trees.A new landmass and a epic questline.looking forward to see what bethesda has in store for us
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Peter P Canning
 
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Post » Tue Jun 12, 2012 8:49 pm

spears
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TWITTER.COM
 
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Post » Tue Jun 12, 2012 1:24 pm

Just to clarify, my own post is based on what I personally think would be good additions (I guess that's my fault for thinking that this was assumed). I named the entire thread what "we" want because I wanted other people's ideas to be shared as well, and count for something besides what I write, because this isn't just about what I want. Everyone is welcome to offer their own constructive ideas.

I really like the idea of non-permanent warpaint options lol

And I also like the idea of adding new weapon types like spears that never even occurred to me, but I hope it wouldn't require a brand new perk tree. . . I think it would be nice if spears counted as your two-handed perks that you already have or something like that, or if the level cap was increased to accomodate for a new perk tree, because I wouldn't like to have to recreate and redesign a new character just to get good with the new weapons

I think Morrowind DLC would be cool, sure, but more than that I'd like to see something brand new, kind of how there was Solstheim in ES: III, and the Shivering Isles in ES: IV. Those were really cool things to add because it added fresh new flavors to the original games.

For hardcoe mode it's interesting to see that people want it. I think it would be really nice to have some kind of achievement for harder difficulties so we can show off lol

If hardcoe mode was added, I'd personally want it to be an option that you turn on/off which only affects the "realism" elements and not the difficulty. . . because sometimes I'm in the mood for a challenge, like tougher enemies, but I don't want a tedium of having to stop playing and eat/sleep ever 30mins or something :)
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Elisha KIng
 
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Post » Tue Jun 12, 2012 4:57 pm

More Draugr ruins, Vampire v werewolf (v werebear?) questchain, College of Whispers V Synod(spelling?), werebears, more bandit camps, faction of giants, survival mode like mentioned by OP, and that rounds it up...


oh and uhm...

spears(c'mon spears r leete... perhaps an option to use spears while mounted)

and a mode harder than master, perhaps apocolyptic mode that makes even wolves a cahllenge instead of that annoying thing when your walking around...
A khajiit capital, similar to the orc strongholds only with some quests or something, kind've like a khajiit sanctuary,

sheogorath

chance to slaughter to kill delphine, and have her always drop a human heart, cuz iw ant to eat her heart-.-

doungnes as large as blackreach

a doungen with some srs battles going on that allows you to pick a side int he conflict (like vampire v draugr v babdnit clan 1 v bandit clan 2 v mage) or something.... think it'd be fun...

new shouts
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NO suckers In Here
 
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Post » Tue Jun 12, 2012 10:19 pm

Spears, crossbows, better werewolves(Transform in full moon), vampire clans. Oh and Hircine's Hunting Grounds.
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luis ortiz
 
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Post » Tue Jun 12, 2012 6:00 pm

I would love to be a jarl. Or just have power over lot an area. Oh and have a badass throne like Ulfric Stormcloak :biggrin:
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John Moore
 
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Post » Tue Jun 12, 2012 8:56 pm

Werebears, spears, crossbows, katanas, and a new area to explore.
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Charlotte X
 
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Post » Tue Jun 12, 2012 9:37 pm

I'd really like a Thalmor questline. ^_^

Or a werewolf perk tree because I have no clue what perks even work for the damn creatures. Are they unarmored or light armored? Which one handed perks work for it? etc.

A daedric realm to explore would be AWESOME. Azura's area might be nice, or perhaps a nightmarish plane to explore. Hermaus Mora's library would be amazing, but that would require a couple hundred exclusive books to be written in order for it to be interesting.
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Michael Russ
 
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Post » Tue Jun 12, 2012 8:04 pm

- western morrowind , northern Cyrodiil or eastern high rock
- more college of Winterhold quest lines ( especially one explaining the great collapse, showing us Winterhold as it was before the destruction)
- more treasure maps
- more quests for "collectables" like the dragon priest masks or the claws.
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Mackenzie
 
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Post » Tue Jun 12, 2012 10:23 am

Please use the existing DLC discussion topic: http://www.gamesas.com/topic/1364960-unofficial-dlc-discussion-possible-spoilers-thread-5/
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Cartoon
 
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