If you played lots of those old 90s games like Bailey's Bookhouse or Mathblaster in the computer lab during elementary school, you may remember this one. It played in a first person perspective, with you having to navigate a house of sorts, à la Dungeon Master. You had to collect items or something like that, and the completion of each level was represented by a lettered book being added to your "bookshelf" on the menu screen of the game. There was one for each letter of the alphabet (I think), with the level of each becoming progressively more difficult. How does a game like this become difficult? I remember that in the later levels, some sort of Leprechaun character would teleport around the various rooms of the house (you could see a little flare on your minimap representing him). If you dawdled, he'd pop up in front of you and take an item from you or something. I think there was also an attic in the house, the one area where you were safe from him.
Sadly that's about as much as I remember. The game was pretty dull looking, your typical grey 90s Macintosh game with the menus matching the operating system's windows. Anybody remember this game?
