What would you like to see?

Post » Wed Mar 30, 2011 5:36 am

Like, the rest of NCR, the rest of the legion territory, move north, see what's going on there, head south into mexico, could be interesting, maybe settlements established by the descendance of Chinese and US soldiers that are still fighting after all this time, maybe access to legion slave network that connects all the way back to DC, or more top secret experiment military bases that unleash new horrors?
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Jeneene Hunte
 
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Post » Wed Mar 30, 2011 6:27 am

Maybe either or both the us and china constructed a secret base or society or vaults on the moon or mars?

Or how about a portal to Oblivion: Elder Scrolls?
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GRAEME
 
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Post » Wed Mar 30, 2011 4:40 am

New stuff on the existing map and not new maps like most of the F3 DLC's, more large building interiors, maybe a new faction or turning the minor factions of the game into major factions with quest lines.
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sally coker
 
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Post » Tue Mar 29, 2011 11:43 pm

Yeah, now that you mention it I miss the larger in door areas, like the school, too many small ones here. Maybe throw in some new slaver and raider factions too.
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Clea Jamerson
 
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Post » Wed Mar 30, 2011 4:05 pm

more legion quests
ability for smaller factions to expand
maybe a few new small settlements
real settlement for the legion. Where you can actually use traders and such
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Rachyroo
 
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Post » Wed Mar 30, 2011 3:15 am

I would like to see DLC released for PC users.
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Sammie LM
 
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Post » Wed Mar 30, 2011 2:22 am

In terms of plot I couldn't really care, but in terms of what I want to experience...

More unique armor/clothing and more armor/clothing in general.

Some real indoor "grinds" - There's really no prolonged combat in FONV, the closest it gets is the last quest, and even that's pretty quick and certainly not a "grind".
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Jonny
 
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Post » Wed Mar 30, 2011 12:55 pm

I'd like a legion companion and more legion quests along with more area to explore.
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Sophie Payne
 
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Post » Wed Mar 30, 2011 9:22 am

At lower levels, I would like to have been able to work as a caravan guard. As a precaution to people exploiting this, if any member of the caravan died, they would drop nothing. The more in the party that survived; the more xp you would get in the end.

I would have preferrred to be able to customize my equiptment ,such as incorporating gecko skins into my armour to boost DT. More craftable items in general would be nice.

An expansion of the storyline around Jacobstown would have been nice. I felt like there was not enough to do there.

The ability to move east more and more into Utah. The unexplored military base thing has been overdone , but if the story is good; I am ok with that. I mean it is 200 years after the bombs dropped. I liked the whole boomer thing. Many bases and other places would be occupied by groups of people, some friendly, some not.

Exploring Arizona would be ok too. Depends on the story.
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katsomaya Sanchez
 
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Post » Wed Mar 30, 2011 7:52 am

perhaps seattle? or, maybe after you fix the plane, Fallout Honolulu?
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Mike Plumley
 
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Post » Wed Mar 30, 2011 4:14 pm

Any ideas here all have to be implemented into the story line so if it dont fit in it wont work or they will just shove it in anyways for cash, dont forget that guys and gals... It cant be like some of the DLC in 3 (broken steel) since they said they wont continue on after the MQ was done and pretty much swore on that, atleast thats what said from some of the F@^&#*S so if they extend it i guess they r just money hungry dev's and would explain the mass amounts of bugs, problems and story line conflictions and skipping that they allowed and can be had here, thats using the short way to say it also...
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electro_fantics
 
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