» Wed Jun 06, 2012 6:46 pm
Assir Ahmed
Redguard
Age: 36
Assir was born and raised in Anvil, in the Imperial Province of Cyrodiil. His mother and father were both Redguards from Hammerfell. Assir's ancestry can be traced all the way back to the shadowy protégé who, with Ria Silmane, rescued Emperor Uriel Septim from Oblivion, restored him to power and defeated Imperial Battlemage Jagar Tharn during the Imperial Simulacrum. Assir's father was a captain with the Anvil City Guard and his mother was a Defender with the Fighter's Guild. When Assir was three, Emperor Titus Mede II asscended to the throne and a few short years later, the Great War broke out. Both of Assir's parents were conscripted to fight in the war. Both of them died, leaving him orphaned. He was sent to an orphanage in Leyawiin shortly thereafter.
When Assir turned twelve he became an assistant apprentice in the Fighter's Guild. Mostly, he spent time sharpening swords, axes, and welding hammers and armor. His experience in smithing taught him how to make his own weapons. One night, the Master of the Guild found him training in the smith room with swords he made. While his blades were superb, his form and techniques were awful. He was interrupted by the laughter of his Master, Adamus Vespucci, who was the Champion of Cyrodiil's descendant, the lone adventurer who saved Tamriel (and quite possibly all of Nirn) from the Oblivion Crisis in the 3rd Era 433. Assir turned to face his Master, ashamed and in tears. Adamus admonished him and sent him to bed. The next day, Assir awoke to splashing cold water on his face and his Master standing over him with a smirk.
"Time for your training," was all he said.
For the next ten years, Assir trained in complex sword fighting techniques and rose through the ranks of the Fighter's Guild. He trained in Anvil and completed contracts throughout Cyrodiil, all the while, longing to explore all of Tamriel, specifically his parent's native Hammerfell. Adamus noticed his young protégé's wanderlust and sent him to Skyrim for additional training. Adamus told him that when he was ready, he could find his fortune in Hammerfell. It was another ten years in Skyrim before Assir had the proper training his Master saw fit for him to have. During his time in Skyrim, he displayed a natural talent for one-handed weapons, the bow, the shield, smithing, alchemy, destruction magic, restoration magic and light armor. When Assir finished his training he moved to Hammerfell and set himself up as a Sellsword mercenary. He completed contracts throughout all of Cyrodiil. But one contract in particular ran him afoul of the Dark Brotherhood. While on an assignment at the Cyrodiil/Black Marsh border, Assir discovered a bandit encampment. He was sent to kill their leader who was raiding caravans near a popular trade route. Assir found all the bandits dead, and he found their killer--a Dark Brotherhood assassin. Initially, Assir was content with leaving everything as it was, but the assassin did not want to leave Assir as a loose end and possible liability, so he attacked him, thinking he was just a hapless adventurer at the wrong place and wrong time. He was unaware of Assir's skills and was easily dispatched. That night, when Assir returned to Leyawiin to stay over before returning to Hammerfell, he was greeted by a courier who handed him a note. The note had a bloody hand print on it with the words "We Know." Assir decided that heading back to Hammerfell was too dangerous. He made his way to Bruma and found a road to Skyrim. While crossing the border, he was ambused by Imperial soldiers and arrested. Thinking this was a plot by the Dark Brotherhood, he brandished his weapons and fought two soldiers. Not wanting to kill them, he manuvered his fighting and changed his stance in an effor to deflect their blows. He managed to knock them unconscious before being knocked out cold. When he came to, he found himself in a horse-drawn wagon with several Nords with his hands bound wearing rags. This is where Assir's true adventure begins.