Whats this new patch about

Post » Sun Mar 06, 2011 4:06 am

i been reading about a new patch and people say that the creatures are knocked unconcouis instead of dying is this patch for 360 if so ill never get this patch
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Danial Zachery
 
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Post » Sun Mar 06, 2011 2:38 pm

It's a bug with the patch that is going to get fixed. It's been confirmed that they're working on it.

More than likely by the time the 360 gets this patch it won't be a problem.
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Max Van Morrison
 
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Post » Sun Mar 06, 2011 2:58 pm

Nothing for the XBox yet. Already answered in the Xbox 360 Issues subforum.
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dean Cutler
 
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Post » Sun Mar 06, 2011 5:06 pm

currently it's a pc only patch, and it's bugged, hopefully they will fix the fix soon.
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K J S
 
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Post » Sun Mar 06, 2011 8:00 am

Obviously that was unintentional.
Hopefully they don't take a month to resolve this little mishap.
But I wouldn't put it past them.

No, this was just a small patch to resolve some issues for PC. I rather like the implementation of map markers for followers, so I gotta give 'em credit for that.
But making a bunch of enemies essential? Almost game breaking. They'd better resolve it quick.
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Prohibited
 
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Post » Sun Mar 06, 2011 4:19 pm

It makes NV into Silent Hill Mojave
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April
 
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Post » Sun Mar 06, 2011 12:22 pm

Oh goody, they have bugs in the patch...
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lucy chadwick
 
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Post » Sun Mar 06, 2011 8:06 am

An update just went live on the PC. Should fix the unkillable enemies issue.

Oh goody, they have bugs in the patch...


Yeah...so did Fallout 3. Remember the 1.5 patch for the PC version? [censored] up modding.
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Jonathan Windmon
 
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Post » Sun Mar 06, 2011 7:13 am

An update just went live on the PC. Should fix the unkillable enemies issue.



Yeah...so did Fallout 3. Remember the 1.5 patch for the PC version? [censored] up modding.


Ah yes, i remember now.
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sam smith
 
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Post » Sun Mar 06, 2011 4:59 am

Ah yes, i remember now.


Heck, AFAIK armor piercing weapons in Fo3 (including deathclaw gauntlet) no longer work as of patch 1.7. Quad core support broke in 1.1 and was never fixed, along with the inability to target missiles and grenades in VATS.

At least they're fixing this issue. :P
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John N
 
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Post » Sun Mar 06, 2011 5:04 am

Yeah...so did Fallout 3. Remember the 1.5 patch for the PC version? [censored] up modding.


Yep, one of the reasons why I liked being able to patch to any particular version (I saved all the patch files) instead of this online auto-patch thing.
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Kay O'Hara
 
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Post » Sun Mar 06, 2011 2:46 am

I thought there was a patch for the xbox, because like a week ago a screen poped up and wanted me to download update, and I did and I have been bug-free 99% of the time
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Dominic Vaughan
 
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