and i have draugr B parented to druagr A(the monster itself) but when i kill draugr A.
druagr B does not wake up after the death of druagr A with the ondeath script what am i doing wrong?
Do i need another script on druagr B to say listen for his death or anything at all?
also do i link ref or link as parent?
Event OnDeath(Actor akKiller)
if (akKiller == Game.GetPlayer())
Debug.Trace("We were killed by the player!")
EndIf
EndEvent
Event onGetUp(ObjectReference myFurniture)
Cell parentCell = GetParentCell()
;trace("in getup")
if (parentCell && parentCell.IsAttached() && (is3DLoaded()))
gotoState("OnDeath")
endif
endEvent
can any one help? thanks if you can
