Where are the default .NIF files? Want to use a different pr

Post » Thu Jun 21, 2012 8:33 am

All,

I HATE HATE HATE all the light armors in the game, mainly because of the helmets. The exception is the grandmaster armor from the thieves guild. But I wont want to be a thief. So what I did was I duplicated NORMAL LEATHER ARMOR to my own, and it has all the exact stats as normal leather armor. However, when I went to the male and female world models and tried to edit them, it just blanked out the link to the old leather armor .NIFs, but I cant find anywhere on my hard drive or whatever so that I can select the "Armor\ThievesGuild\M\TorsoLeaderGND.nif" file.

So maybe I'm confused. How do I simply point to a DIFFERENT set of existing .NIF/model info? I am not looking to make my own.

Thanks!
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Facebook me
 
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Post » Thu Jun 21, 2012 1:20 pm

Rather then duplicating the leather armour and swapping the models, would it not be easier to do it the other way round and duplicate the thieves guild armour, then edit the name and stats?

Just open up both and put the windows side by side and then just change what ever you want

- Hypno

EDIT: BTW, to answer the original question, the nifs are in the .bsa files (basically, beth's own version of .zip or .rar files) in your /skyrim/data folder. Because they are compressed, if you want to get to them you will need to use a 3rd party bsa extractor program to extract them (I am using http://skyrim.nexusmods.com/downloads/file.php?id=4804
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Dustin Brown
 
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Post » Thu Jun 21, 2012 10:20 am

I was originally going to duplicate the grandmaster armor, but set all the values and weights to match normal leather armor, because I dont want it to be more powerful. I was also going to remove the enchantments. However, there are some values over on the right that are set that I cant figure out how to edit.

For example, the Leather Cuirass has an item saying it is Light, that its a Cuirass Piece, and it has some vendor code, and it has a value saying its material is leather.

The grandmaster armor has an entry for light armor and maybe cuirass. It also has a vendor availability entry, which I assume is set to NO but I cant see the value. I'd need to change that to YES. Finally, I would need to add an item/entry over there for making its type Leather so that it can receive the benefit from the perks that match type.

So either way, I cant figure it out.

if you could tell me how to edit/change those items on the right, that'd be great, but I cant figure it out. Do I right click? Left? Double click? I cant seem to do anything there other than delete.

Thanks!
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Max Van Morrison
 
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Post » Thu Jun 21, 2012 4:52 pm

At the moment I'm on my way back from holiday and I cannot remember off the top of my head the exact mouse clicks.

I think what you are talking about are the http://www.creationkit.com/Keywords which, in a nutshell, are basically tags that you add to the items in order for papyrus scripts and quests to be able to find, recognise and use them

- Hypno
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Irmacuba
 
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Post » Thu Jun 21, 2012 8:16 am

Well, I realized I could go to the normal leather armor, go to the keywords, and right click and "Copy Stack" and then change the name/ID of the guildmaster armor (which creates a new duplicate). Then I could delete the individual keywords there, remove the enchantment, and set the values and weights to match leather armor, and it all seems to be there.

I saved my file, then launched Skyrim, my new mod was already checked. I had noted that my items IDs were 02000D63, 02000D64, 02000D66, and 02000D67. However, when I try to do "player.additem 02000D63 1" I get an error that the ObjectID isnt found.

Help?
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Solène We
 
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Post » Thu Jun 21, 2012 12:43 pm

Ah, my mod's load order made the codes start with 03 (for now).

I was able to load my armor on my character, but I cant improve it at the blacksmith's armor-upgrade table.

Maybe I overlooked some setting from the normal leather armor.
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Scared humanity
 
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Post » Thu Jun 21, 2012 9:10 pm

All,

I HATE HATE HATE all the light armors in the game, mainly because of the helmets. The exception is the grandmaster armor from the thieves guild. But I wont want to be a thief. So what I did was I duplicated NORMAL LEATHER ARMOR to my own, and it has all the exact stats as normal leather armor. However, when I went to the male and female world models and tried to edit them, it just blanked out the link to the old leather armor .NIFs, but I cant find anywhere on my hard drive or whatever so that I can select the "Armor\ThievesGuild\M\TorsoLeaderGND.nif" file.

So maybe I'm confused. How do I simply point to a DIFFERENT set of existing .NIF/model info? I am not looking to make my own.

Thanks!

You don't have to actually unpack or find the .nif if it's a "standard" Nif that came with the game. Simply open the armor that you want, copy it's path, and paste that path in when you're replacing it. That is, if you want your Leather Cuirass to look like Daedric, you would open ArmorDaedricCuirass and copy "Armor\Daedric\DaedricCuirassGO.nif". Then open ArmorLeatherCuirass and hit the Edit button next to World Model. Paste in the path and it will work.

Be aware... by doing this all NPCs in the game that wear ArmorLeatherCuirass will now look like they're wearing Daedric. *lol* So I think you have the right idea by creating your own.

I was able to load my armor on my character, but I cant improve it at the blacksmith's armor-upgrade table.

Maybe I overlooked some setting from the normal leather armor.

Weapon/Armor upgrade/enchantment is run by the keywords you've been changing. You'll need to use the same keywords of the armor you want your custom armor to act like. That is, if you want your armor to be upgraded like Leather Armor it will need to have all four Keywords that ArmorLeatherCuirass has.

Well that's for safety. Actually I think the upgrade table only looks at ArmorMaterialLeather and ArmorCuirass. ArmorLight is used for the Light Armor Perks. Someone smarter than me can chime in on that. :)
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Lucy
 
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