I haven't played in a while now (Too busy modding...heh) - where can I find a good example of dialogs that use all 3 of the Speechcraft options? I just wanna make sure I use the right variables to make the dialog decisions...
(I assume that there are actually TWO copies of each of the infos, one that is used if the player's stats are high enough to succeed, and one that is used if they aren't.)