Where can I find the scripts/objects/tabs/files/whatever that govern the Terminal Hacking and Lock Picking minigames, in GECK or some other sort of tool?
I want to make a mod that makes 'very hard'-locks pick-able at lvl 1, but I also want access to the gameplay mechanics so I can add a new use for the lock picking skill in the minigame. Dito for hacking.
I'm pretty sure the behavior of the lockpicking/hacking minigames are hardcoded and can not be changed (though you can probably make it so any lock is openable with any level of skill).