In a nutshell they are:
Navmesh doesnt work on esp files. Leave a cell, go more than two cells away and return, all NPC's etc will stand around, companions wont follow you and so on.
Worldspace: any placement of an NPC, creature etc beyond -64 and +64 cells east or west becomes immediately broken, NPC's and creatures etc drop through the ground and bounce up and down like zebedee.
I just wanted to gauge how many peoples projects are affected by these bugs. I suspect many modders wont be aware of them so anyone working on exterior world projects over a certain size and anyone doing any form of NPC placement in any plugin, please make yourselves aware of these before committing too much dedication and time to your projects.
Please also keep pushing for Bethesda to fix both, even if your project isnt inconvenienced or spoiled directly.
Anyway, on to the main point of the thread: which projects are currently on hold or proceeding with caution.
I will start with mine, Mesogea. I cant start to port it across from Oblivion owing to the issues above.
**Note** this thread is intended to get an idea which projects are affected, not to discuss the merits of the thread, the projects, likelihood of it being fixed etc.

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