White skin on new npcs

Post » Sat May 28, 2011 1:22 am

By white, I'm talking if he was standing in front of you in the morning, he would blind you.

I tried editing Raul from his ghoul form to a Hispanic male. I've finished editing his facial features and have successfully turned him into a human. The problem is that his skin colour cannot seem to be edited. He's white and pasty, and no matter what I do in the geck, he remains that way. When I go onto the animation page for him inside the geck, it shows his face as being tanned but his body is completely white.

... Help!

http://img695.imageshack.us/img695/8051/screenshot1yl.png

This should help....


Anyone?
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Jon O
 
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Post » Sat May 28, 2011 7:56 am

Pretty sure the easiest way to fix this is to convert your .esp into an .esm file.
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Rinceoir
 
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Post » Sat May 28, 2011 7:26 am

By white, I'm talking if he was standing in front of you in the morning, he would blind you.

I tried editing Raul from his ghoul form to a Hispanic male. I've finished editing his facial features and have successfully turned him into a human. The problem is that his skin colour cannot seem to be edited. He's white and pasty, and no matter what I do in the geck, he remains that way. When I go onto the animation page for him inside the geck, it shows his face as being tanned but his body is completely white.

... Help!

http://img695.imageshack.us/img695/8051/screenshot1yl.png

This should help....


Anyone?


The body skin doesn't show as skin in the GECK preview. It shouldn't, as the skin texture will change shades within the game.
Now the screenshot you posted, shows the reverse of what you are saying: body skin looks normal, but face is pasty white.

Have you touched
anything else other than the NPC window?
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Emma Louise Adams
 
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Post » Fri May 27, 2011 7:10 pm

I have this problem too. I changed the genders and races of some NPCs and edited their faces. Their faces looked fine in GECK but when I loaded the game, their faces looked much more fair than their bodies. In addition to that, the faces of some of the male NPCs had make up on.

I wonder if tinkering with the race/gender of the NPC from the base game would cause issues.
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Trevi
 
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Post » Sat May 28, 2011 8:08 am

I have this problem too.



Even though there are three other threads on the 1st page with this same issue, here's a solution for you.


There was a fix in Fallout 3, but it was on the user side. Try to see if it works for New Vegas, and you'll just have to direct people to do the fix themselves in your mod's Readme. You'll also have to tell every other person who downloads your mod since most people aren't smart patient enough to read a readme. 8)




Load the Fallout.ini in your Documents folder (c:/Documents and Settings/"You"/My Documents/My Games/FalloutNV ) or whatever

Then add this line below the [General] tab

bLoadFaceGenHeadEGTFiles=1

- Make sure you add this AFTER the lines that start with SetEssential and SetUnessential or this will probably cause a CTD every time you entered a custom cell even after removing the line from the INI file.

- While this will fix the issue for new NPC's, it may cause the problem to occur to some Vanilla NPC's. I'm not sure if a fix ever came up for this.

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Johanna Van Drunick
 
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