» Thu May 03, 2012 8:06 am
The Rokstedi is very effective if used in the right situation - you need to be firing from cover or a lean, and you should be looking for long LOS. It is dreadful when you try to imitate a full auto weapon's ROF without compensating for it's climb and spread, and it is NOT a 'twitch' weapon at all. If you are in danger of being gang-boned from multiple directions, you shouldn't have it equipped. When attacking, it's useful for hanging back from the mob, and putting fire into chokepoints from distances and angles that may be unexpected. On defence, if you site yourself properly, it's a proper beast. Again, don't join the scrum, lay back and find a good LOS into the chokepoint.
Given the way I use it, I put drum mags on mine, for more exposure time between reloads and use standard iron sights, as the loss of peripheral vision isn't a factor if you're positioned correctly. As a rule of thumb, when using the 'Stedi, if you can take hits from a baddie you didn't see first, you're in the wrong place. I switch to my SMG in circumstances where I need to be running or sliding round corners - However, if you're caught in a face-to-face, aim low and trigger-pump whilst backing off, as the muzzle climb will help your rounds 'climb the target'. On the non-RF perk ROF, you'll do OK if you're accurate - If you put 4 rounds anywhere in the hit-box you'll drop your man, but don't bank on it - backpedal to cover or a corner, switch to your CQB back-up and charge back in, if you have to.
Essentially, if you routinely like to circle-strafe or 'see the whites of their eyes' it's the wrong tool for the job.
I won't comment on the FAMAS-alike, as it's currently hopelessly nerfed by the ridiculous pause between 3 rd bursts. Dev tweets have implied that it may be tweaked however, so we'll have to see. In it's current form, though, it's about as much use to me as a cracking set of [censored] on a great white shark and I'd advise you to leave well alone.
Hope this helps, OP.