» Sun Jun 19, 2011 6:01 pm
As a dinosaur myself, I can understand what the OP is saying. In the classic games, you could pretty much sandbox it after the main quest and that was kind of cool. I can't think of any other game at the time that did something like that. Especially for a game like this, where it was kinda fun to just wander around and maybe tie up some loose ends.
OTOH, things changed a lot after FO2. The fact is, there will be no continuation of the game after the ending...period. And, it's not because the devs are a bunch of douches who are trying to mess with you. Actually, they're all pretty decent folks (based on my experiences on the old Interplay boards, where they used to interact with the community quite a bit...until the Van Buren situation). The reason there won't be game continuation after the ending is mostly a technical issue. And I'm fine with that. I would much rather they spend that time and effort fixing things that need fixing (like, for example the laser splitter mod) already in a really good game, than tweaking the game for new features. Continuation post-ending may seem like a minor fix to you, but it would be a big deal and a lot of work on the programming/design end. That's just the way it is.
Frankly, I'm just stoked that they brought Obsidian (as in, the true creators of FO) back on the project. I figured I was done with the series after FO3. Now, I'm looking forward to GOTY and FO4.