» Sun Jun 24, 2012 9:22 pm
Can anyone give me some examples of Morrowind's 'impacts'? I've only played three hours of the game so far, and only done about three quests in that time.
I think Oblivion was the best in the series in this regard. Everyday NPCs would say "I'm honored to speak to the Champion of Cyrodiil!" or "What can I do for you, Arch-Mage?". The Temple District bore the scars of the Oblivion Crisis. Guards knew that you were a murderer if you'd commited such a crime.
Skyrim is, to me, a step backwards, but not leaps and bounds worse. Skyrim has the guards, and some quest reactions like the one by Tova Shatter-Shield. Everyone in Windhelm reacts to Ulfric's death. Whiterun and Solitde or Windhelm suffer damage after battles. Sigurd alters his schedule after the battle of Whiterun to fix Belethor's shop.
You can see evidence of Skyrim's intended reactions to your every move. If you complete the College of Winterhold side-quests after its main Questline, NPCs in those quests (Enthir, for example) will refer to you as Arch-Mage and treat you with a little more respect. I think that reactions are one of the very few things that actually were sacrificed for the deadline - and things like this happen in every single video game.
So is Skyrin perfect at world-reactions? No. Is it terrible? No. I think Skyrim's in the middle of the scale, and is only going to go up with DLC.