Why no dual wielding?

Post » Wed Mar 30, 2011 3:04 am

Imagine akimbo SMGs, pistols, sawed-off shotguns, etc. Would be epic.
User avatar
adame
 
Posts: 3454
Joined: Wed Aug 29, 2007 2:57 am

Post » Wed Mar 30, 2011 3:47 am

Imagine akimbo SMGs, pistols, sawed-off shotguns, etc. Would be epic.

No it'd be inaccurate, ammo wasting, and all around stupid.
User avatar
Amy Melissa
 
Posts: 3390
Joined: Fri Jun 23, 2006 2:35 pm

Post » Wed Mar 30, 2011 1:43 am

Because even a game with invisible mutants isn't THAT unrealistic.
User avatar
Alyesha Neufeld
 
Posts: 3421
Joined: Fri Jan 19, 2007 10:45 am

Post » Wed Mar 30, 2011 10:57 am

Are you for serious? This is FALLOUT: NEW VEGAS

Not Unbalanced Noob warfare 2.
User avatar
Evaa
 
Posts: 3502
Joined: Mon Dec 18, 2006 9:11 am

Post » Wed Mar 30, 2011 3:53 am

You got to find the Akimbo Perk :shifty:
User avatar
Louise Dennis
 
Posts: 3489
Joined: Fri Mar 02, 2007 9:23 pm

Post » Wed Mar 30, 2011 11:14 am

You got to find the Akimbo Perk :shifty:

darn it.. still haven't found it.. I did just get the noobtube mod though.
User avatar
FLYBOYLEAK
 
Posts: 3440
Joined: Tue Oct 30, 2007 6:41 am

Post » Wed Mar 30, 2011 5:23 am

No it'd be inaccurate, ammo wasting, and all around stupid.


So are mini guns. Way to heavy for anyone to actually lug around a battlefield let alone miles of wasteland. Dual wielding isn't a stupid idea.
User avatar
Anne marie
 
Posts: 3454
Joined: Tue Jul 11, 2006 1:05 pm

Post » Wed Mar 30, 2011 12:26 am

So are mini guns. Way to heavy for anyone to actually lug around a battlefield let alone miles of wasteland. Dual wielding isn't a stupid idea.

implying that two wrongs make a right
User avatar
Hannah Whitlock
 
Posts: 3485
Joined: Sat Oct 07, 2006 12:21 am

Post » Wed Mar 30, 2011 2:05 am

Your argument is invalid because you believe a person can actually carry a minigun and super mutants are real and radiation is completely realistic in-game. The truth is akimbo is just as realistic as anything else in any of the games in the Fallout series...
User avatar
Elizabeth Davis
 
Posts: 3406
Joined: Sat Aug 18, 2007 10:30 am

Post » Wed Mar 30, 2011 7:44 am

Your argument is invalid because you believe a person can actually carry a minigun and super mutants are real and radiation is completely realistic in-game. The truth is akimbo is just as realistic as anything else in any of the games in the Fallout series...

It's just not canon. :P
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Wed Mar 30, 2011 6:27 am

I want the Perk that makes jumping up and down alot help you to NOT die......and a knife that allows me to kill you from 8 yards away
User avatar
Jonathan Windmon
 
Posts: 3410
Joined: Wed Oct 10, 2007 12:23 pm

Post » Wed Mar 30, 2011 12:18 pm

Why no akimbo?

Engine limitations.

/thread
User avatar
JESSE
 
Posts: 3404
Joined: Mon Jul 16, 2007 4:55 am

Post » Wed Mar 30, 2011 2:21 pm

Are you for serious? This is FALLOUT: NEW VEGAS

Not Unbalanced Noob warfare 2.


+1
User avatar
krystal sowten
 
Posts: 3367
Joined: Fri Mar 09, 2007 6:25 pm

Post » Wed Mar 30, 2011 9:59 am

Please, take it from someone tried to dual wield a pair of Beretta M9s.

It sounds better in theory than it turns out to be in practice. Rounds end up all over the place and firring two mags from one pistol is far more effective.
User avatar
StunnaLiike FiiFii
 
Posts: 3373
Joined: Tue Oct 31, 2006 2:30 am

Post » Wed Mar 30, 2011 4:55 am

Because even a game with invisible mutants isn't THAT unrealistic.

They are DEMONS!!!!! Demons can go invisible. DUH. No, I'm just kidding. Still that part did creep me out.
User avatar
Curveballs On Phoenix
 
Posts: 3365
Joined: Sun Jul 01, 2007 4:43 am

Post » Wed Mar 30, 2011 1:15 pm

Dual Wielding is dumb, the only game I have played where it worked is Max Payne, just because it fits its style.
User avatar
Rodney C
 
Posts: 3520
Joined: Sat Aug 18, 2007 12:54 am


Return to Fallout: New Vegas