» Wed May 30, 2012 4:37 pm
I have to say this is THE most fundamental flaw in this entire engine/game.
Considering modding capabilty, you can diagnose so much more with mods if you can pinpoint, instead of age old process of slowly put mods back until one shows the problem.
This needs implementation in a patch quick smart, its a joke not to have it, seriously.
I have started to get bad consistent crashing with my nord, realy far into the game now, I KNOW it will be a mod, but I have ran lots of swapping / saving / step by step tests, a crash log would be the solution and I was actualy looking for one only the other day only to realise it doesnt have one .... was shocked to be honest.
EDIT: I think devs should check out how ARMA2 does thing with BIS, now THATS a modders dream in terms of logs.
EDIT2: Even the creator in the interview (name escapes me right now) mentioned about "millions of combinations causing issues we might not see, or even realise" .... well, if you had a crash log produced, player with such combinations could diagnose self issues, and, guess what, report to you with crash dump logs ... that would bloody help! Rather than sending near pointless dxdiags to even try to work it out.
These logs could also be passed to mod makers.authors to diagnose clashes and so on.
I realise there are 3rd party mod merging tools, but for a game as complex and large as this, to become more large and complex welcoming mods ... its realy quite worrying.