Why No Robe And Staff Making.

Post » Wed Jun 06, 2012 4:49 pm

Why the hell does this game not have tailoring and staff making?

You can't make anything for a pure magic mage.
You've got to enchant clothes to make magic clothes of your own.
You can't even make staffs.
You can make bows, and they use some or all of the stuff in staffs.

It's not like they could'nt do it!

You can on Lord Of The Rings Online.
It's the Tailor proffession. You use leather and some things you buy from shops. Theres leather in skyrim.
You make staffs using Woodworker proffession.

It would'nt have been hard to have a tailoring skill.
It'd be no diferent to light armour making. Using tanning, leather, other things, make your robes.

Why not be able to make staffs from metal, and have steel, dwemer, daedric etc stafffs? make them the same as the rest.
That would'nt be hard at all.

You could destroy staffs, then enchant the one you made or found.

It's stupid and unfair you can't do this.
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Andrew
 
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Post » Wed Jun 06, 2012 10:40 pm

life is stupid and unfair... MuzzaFuzza
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Andrew Tarango
 
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Post » Wed Jun 06, 2012 4:47 pm

Circlets should have been added to smithable jewerly. But you can create some staves at the Atronach's Forge.
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jennie xhx
 
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Post » Wed Jun 06, 2012 4:52 pm

I don't imagine mages tailoring there own clothes and unenchanted armor at least does something other then look pretty being able to buy most unenchanted clothing should be enough.
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Alan Cutler
 
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Post » Thu Jun 07, 2012 2:38 am

If they were gonna add stuff it should really be a hybrid between smithing and enchanting.

I know it's not the normal smithing but I guess all apparel making comes under it.

Like for robes you can create: novice, aprentice, expert and master robes

And if you have the adequate enchating level you can add an encantment for which ever area you want it to boots (i.e destruction, conjuration, illusion etc)
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Kelli Wolfe
 
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Post » Wed Jun 06, 2012 10:29 pm

I agree on not only mage clothing but other types too. I'd like to change the color on cowls and hats.

I thought it was possible to make staves (underneath the College). Could be wrong, it's been a while since I played a mage character.
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ruCkii
 
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Post » Wed Jun 06, 2012 11:21 pm

I thought it was possible to make staves (underneath the College). Could be wrong, it's been a while since I played a mage character.
You can, but the selection is extremely limited.

I'm not sure why they didn't implement it either, since it doesn't take much work to add them in, but if I had to guess I'd say it was because they wanted potential mages to use the actual spells rather than the staffs. On the other hand, it's a bit too easy to recharge enchanted weapons, so I may be completely off-base.
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Nienna garcia
 
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Post » Wed Jun 06, 2012 7:04 pm

A more pressing question is why we can't wear circlets and hooded robes except for some very rare instances.

Both are bad oversights.
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Lyndsey Bird
 
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Post » Wed Jun 06, 2012 6:38 pm

A more pressing question is why we can't wear circlets and hooded robes except for some very rare instances.

Both are bad oversights.

You can. But you can't wear a hood, a hoodless robe and a circlet at the same time, except for those that are unavailable to players such as the greybeard hood.
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Crystal Clear
 
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Post » Thu Jun 07, 2012 12:49 am

You can. But you can't wear a hood, a hoodless robe and a circlet at the same time, except for those that are unavailable to players such as the greybeard hood.

Every time I wear Hooded Monk Robes, Hooded Black Robe, Hooded Necromancer Hoods, or Hooded Blue Robes, and try and put on a Circlet, I'm suddenly standing in my underwear. The only hooded robes I can wear with a circlet are the Archmage Robes. Same with the Dragon Priest Masks.
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J.P loves
 
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Post » Thu Jun 07, 2012 1:21 am

Every time I wear Hooded Monk Robes, Hooded Black Robe, Hooded Necromancer Hoods, or Hooded Blue Robes, and try and put on a Circlet, I'm suddenly standing in my underwear. The only hooded robes I can wear with a circlet are the Archmage Robes. Same with the Dragon Priest Masks.

Sounds like a pretty nasty bug.
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CHARLODDE
 
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Post » Thu Jun 07, 2012 12:27 am

Sounds like a pretty nasty bug.
The circlet takes the "helmet" slot. Since the hooded robes claims the "helmet" slot too, they both conflict, and thus the first item lost, followed with the awkward feeling of suddenly being naked.

They... could have made it better, yes.
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Laura Hicks
 
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Post » Thu Jun 07, 2012 1:16 am

You can make staves at the Atronach Forge in the Midden, provided you have the necessary ingredients. See the book at the Atronach Forge for more info.
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ILy- Forver
 
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Post » Wed Jun 06, 2012 8:35 pm

First of all Skyrim is not a MMORPG so you can't compare it to LOTR or any of the other online games. Second, what clothing items would you make that you can't already find in the world for free most of the time? A pure mage is not worried about armour so there is no point in being able to make robes because a robe is a robe and it's only usefulness to a mage is that it can be enchanted. As for staves, again what would you make that is not already available at the atronach forge? As a pure mage chances are you're relying heavily on destruction magic and will have dual casting so you're only using a staff when you run out of mana which at higher levels is never.

Learn to play the mage class more efficiently and you'll see that you're being silly.
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Josh Dagreat
 
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Post » Wed Jun 06, 2012 8:19 pm

The opening post raises a good point: enchanting is supposed to be a magical skill, yet it cannot make any mage-specific items.

The only way to make staffs is a completely separate feature unrelated to standard enchanting. There isn't any way to enchant or craft clothing.

A skilled smith/alchemist/enchanter can craft much more powerful weapons and armor than the game provides. It's counterintuitive that pure mages are unable to make better gear for themselves.

FWIW shortly before this thread got started a different angle of the issue occurred to me: Skyrim has forging, smelting, tanning, and cooking--but no skill at all related to the textile industry. IRL I'm doing nalebinding (a historic Viking craft that resembles knitting but has a different structure which makes it impossible to get a run in a sock). In addition to tailoring there could be weaving, rugmaking, and spinning...plus historic Scandinavian textile crafts such as nalebinding, tablet weaving, and sprang.

It's worth commenting that none of these things manifest in the game; the complete lack does constrain a major character class.
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Sophie Morrell
 
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Post » Wed Jun 06, 2012 12:57 pm

I at least want to see some more unenchanted mage clothing or the ability to remove an enchantment from an item without destroying it.
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quinnnn
 
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Post » Wed Jun 06, 2012 11:03 pm

I don't think it needs a new skill, but yes, the ability to make circlets, robes and staffs would have been nice. Especially as enchanting is a magical skill. :wink:
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Ryan Lutz
 
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Post » Thu Jun 07, 2012 4:13 am

My necromancer is max level but he is wearing a "minor" conjuration robe because i cannot find a Major Necromancer Robe with hood to replace it.
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Baylea Isaacs
 
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Post » Wed Jun 06, 2012 2:29 pm

My necromancer is max level but he is wearing a "minor" conjuration robe because i cannot find a Major Necromancer Robe with hood to replace it.

As I recall, there is only one (maybe two) hooded black robes and necromancer robes in the game. Hoodless varieties are plentiful though.
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Richard Thompson
 
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Post » Thu Jun 07, 2012 2:08 am

The opening post raises a good point: enchanting is supposed to be a magical skill, yet it cannot make any mage-specific items.

The only way to make staffs is a completely separate feature unrelated to standard enchanting. There isn't any way to enchant or craft clothing.

A skilled smith/alchemist/enchanter can craft much more powerful weapons and armor than the game provides. It's counterintuitive that pure mages are unable to make better gear for themselves.

FWIW shortly before this thread got started a different angle of the issue occurred to me: Skyrim has forging, smelting, tanning, and cooking--but no skill at all related to the textile industry. IRL I'm doing nalebinding (a historic Viking craft that resembles knitting but has a different structure which makes it impossible to get a run in a sock). In addition to tailoring there could be weaving, rugmaking, and spinning...plus historic Scandinavian textile crafts such as nalebinding, tablet weaving, and sprang.

It's worth commenting that none of these things manifest in the game; the complete lack does constrain a major character class.

There is a total lack of textile working.
From what you can do, you'd think all people wore were leather and metal.

It's not like they could'nt have put robes in their own class or with light armour.
Circlets are jewelery, abolutely nothing stopping them putting it in jewelery.

It's major oversite.
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phil walsh
 
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