Why is Skyrim PC an obvious port from console?

Post » Fri Jun 08, 2012 3:06 am

Okay this is not an attempt to be a troll, just want to make that clear and hopefully this is not to long of a post.

I have never played any Elder Scrolls games before, Skyrim is my first. My best friend played Oblivion hardcoe but, the game just didn't appeal to me at the time(I plan to go back and play it when i can get a sale on Steam.) I have Xbox 360 and a ps3 my brother never plays so, it's kind of mines since I used it more but, prefer to play most games on the PC because of how much more depth I get. Current generation consoles right now are outdated by almost 6-7 years. I understand that it's much easier for people who don't care to manage a computer to play on consoles because it's very user friendly and also it helps lazy developers ship out games, basically they don't have to do as much work considering you're not going to be upgrading your xbox 360 at all.

On PC we get better performance by a long shot, clearer visuals, higher resolutions, ADVANCED KEYBINDING ABILITY! Just to name a FEW things.

My goal in creating this post is NOT to start a console vs. PC flame war because I know which is the better platform. I am just wondering why this game limits us from using our entire set of keys???? It's so frustrating having to constantly hit tab to either use a potion, eat food, change weapons or magic spells, etc. I just don't understand why the PC version is this limited. One of the many reasons to game on the PC is because, a player doesn't want to be restricted on having to only use 14 buttons (Y, X, A, B buttons, D-pad up, down, left, right, left/right trigger, left/right bumper, two anolog stick input buttons when pressed down = 14 usable buttons) not to mention terrible outdated visuals and clunkyness, FPS drops, having to pay for stuff thats already on a disc... Give me a break.

I'm about 30 hours in to the game, have no idea where I am at in the main quest because, i'm so caught up in all the thousands of side missions. The game is fun although I feel that the programming is kind of weak in some points but, it's just obvious that this game was designed for the consoles and PORTED to the PC. This never used to happen back in the day, I mean Bethesda started off on the PC, now they buy out In Demand (id software) and turn John Carmack in to some console puppet?

I read an article where HE of all people tried to tell US how the console is better for gaming(lol.) It's just mindboggling, I mean it's better to make money on console because a lot of people arn't in to the computer due to it's complexity but give me a break. It's stuff like this that is going to rally up newer designers with vendetta's(lol nerdy i know.)


Looking forward to discussing some other issues and thoughts.... Mainly I just want to know why the game is so limited in terms of keybindings on the PC? Also why do they KEEP porting these [censored] console versions to the PC? RAGE was a good game (i'm a huge Quake fan so i'm a little biased) but I mean just look at the hud for your weapon/device selections.... ONLY FOUR SLOTS? HMMMMMMMMMMMMMMM, GEE I WONDER WHY? *coughconsolecontrollercough*


It's a crock of [censored] because that was the first game to make me ask myself, "why is it that every 20 or so seconds I have to go OUT OF THE GAME to pull out a weapon or some device i've engineered?" Console players are so smug too just because of inflated sales. I promise once I finish school, and MAYBE develop something good(my ideas could flop) I'm not porting anything to the console even if it means less profit. At some point you have to have dignity and integrity man. There are SO many glitches in this game that I wont complain about and everytime I say to myself "wow this game still sells for $60."
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Talitha Kukk
 
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Post » Fri Jun 08, 2012 5:32 am

How to make money in the game developing industry:

1: Make game on console, where you get a large group of people paying you, they don't complain about "console ports" because they're on them, so it's suited to them
2: Get the same game, put it on the PC, don't put any effort into it (e.g. better menus, or even doing what TESVal and SkyBoost are doing - not much work for up to 75% increased fps)
3: Ignore complaints, as you make lots of money from the consoles
4: ???
5: Profit.


Or, in other words they don't really care if we don't like it or not - it's an ES game, so the hardcoe fans are going to buy it anyway, and the (few) casual PC gamers wont notice the difference. It takes time and energy to fix it to not be a console port, and for some reason developers have decided they wont do it anymore.
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Killer McCracken
 
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Post » Fri Jun 08, 2012 4:50 am

Did you know that, on these forums, CAPS ARE CONSIDERED YELLING?! Hopefully you read the forum rules first.

Also, obvious hate post is obvious. I can't tell if you're using an alt account or if you just enter various official forums without reading the rules, but either way, I hope you enjoyed your brief time here.
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Travis
 
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Post » Fri Jun 08, 2012 5:18 am

Because most games right now are developed with consoles in mind. That's where most of the money they make comes from.
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Claire
 
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Post » Fri Jun 08, 2012 5:19 am

Haha you are so, so so wrong. Do you have any idea how a game is made? If you knew you would realise it is not so simple to 'port' a game.
In essense considering the different formats that each platform requires, it is 'almost' like writing a completly new game with the same ideas and graphics, its an exageration but you get the picture.

Also may the enchanted ban-hammer of Sheogoraths beard smite the unworthy troll.
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Miss K
 
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Post » Fri Jun 08, 2012 2:59 am

Also, obvious hate post is obvious.

I call it frustration.
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Chavala
 
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Post » Fri Jun 08, 2012 10:24 am

I call it frustration.

I call it not reading the forum rules.
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Silencio
 
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Post » Fri Jun 08, 2012 1:43 pm

How to make money in the game developing industry:

1: Make game on console, where you get a large group of people paying you, they don't complain about "console ports" because they're on them, so it's suited to them
2: Get the same game, put it on the PC, don't put any effort into it (e.g. better menus, or even doing what TESVal and SkyBoost are doing - not much work for up to 75% increased fps)
3: Ignore complaints, as you make lots of money from the consoles
4: ???
5: Profit.


Or, in other words they don't really care if we don't like it or not - it's an ES game, so the hardcoe fans are going to buy it anyway, and the (few) casual PC gamers wont notice the difference. It takes time and energy to fix it to not be a console port, and for some reason developers have decided they wont do it anymore.

This is true but at this point as some developers have already done it is not bad to make it for PC and go down saves them cash for next generation instead of making an entirely new engine on the fly and most likely will have major issues due to that.

But if your like me the only reason I bought Skyrim was for the CK and AAA dev giving out modding tools is getting less and less common but such is viewed by many people including myself that they are given out for the community to fix the game themselves.




I call it not reading the forum rules.
As for you would you, Follow your own advice if such rule is enforced on this thread you as well as the OP will be punished the same because two wrongs do not make a right.
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Kieren Thomson
 
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Post » Fri Jun 08, 2012 1:37 am

To the OP, you have to realize that game developers are in the business of making games with good economic sense. I don't like it as much as you, as I prefer games on PCs, but the fact is most of the market share for games is on Xbox and PS3. Game developers only make a popular game on average of once every year or two, so they have to make a considerable amount of money on that one game, especially when they're spending millions of dollars to develop it.
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Chad Holloway
 
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Post » Fri Jun 08, 2012 7:28 am

Haha you are so, so so wrong. Do you have any idea how a game is made? If you knew you would realise it is not so simple to 'port' a game.
In essense considering the different formats that each platform requires, it is 'almost' like writing a completly new game with the same ideas and graphics, its an exageration but you get the picture.

Also may the enchanted ban-hammer of Sheogoraths beard smite the unworthy troll.

It's easier to port a game from the Xbox360, that's the idea and even Microsoft make it easier for devs to do so.
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Katie Samuel
 
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Post » Fri Jun 08, 2012 8:09 am

Haha you are so, so so wrong. Do you have any idea how a game is made? If you knew you would realise it is not so simple to 'port' a game.
In essense considering the different formats that each platform requires, it is 'almost' like writing a completly new game with the same ideas and graphics, its an exageration but you get the picture.

Also may the enchanted ban-hammer of Sheogoraths beard smite the unworthy troll.

That actually just makes it worse, because it means they put in the effort to port this game across, writing most - probably all - of the code again, and they didn't even bother to do TINY things that would make a large difference. E.g. including their original 2048x2048 textures, changing compiler flags to get a minimum 30%, up to 75% increase in fps with a cpu bottleneck, making a proper interface and many other things. If they put in the effort to re-code it, why not make it PC-friendly?

EDIT: Salidin, I do agree that giving mod tools in a large game like this is always a very large bonus, and I'm thankful for it, but it seems stupid to do some of the things they did. Things where it would be just as easy to make it PC-friendly ,but they didn't.
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Tha King o Geekz
 
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Post » Thu Jun 07, 2012 11:47 pm

Ugh 'easier' doesnt mean easy.
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carrie roche
 
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Post » Thu Jun 07, 2012 9:51 pm

Ugh 'easier' doesnt mean easy.

Well if your going to give us a vocab lesson then what is the right term less difficult?

But it is a word mate and it does mean easy
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oliver klosoff
 
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Post » Fri Jun 08, 2012 3:03 am

Simple answe is as some have said:

Bethesda want to make as much money as is humanly possible. The money is in consoles and their desire to make so much money in consoles is so strong that they produced a game (made on PCs FYI ) to work on Consoles best first and after that was achieved they simply did what little they could be bothered with the PC UI deciding that `Modders can fix the rest`.

I don`t mind them making money. I do mind them giving us an inferior PC version UI due to greed.
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Allison C
 
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Post » Fri Jun 08, 2012 10:35 am

It's easier than ever to develop games with the tools they have now, especially when you consider the XBox360 is almost a dream come true for game developers. DirectX 9, a GPU they know, oh and the PC uses DirectX as well. it's never been so easy in that respect. Also it's easier to develop for the PC now days.
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Amy Cooper
 
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Post » Fri Jun 08, 2012 11:47 am

Simple answe is as some have said:

Bethesda want to make as much money as is humanly possible. The money is in consoles and their desire to make so much money in consoles is so strong that they produced a game (made on PCs FYI ) to work on Consoles best first and after that was achieved they simply did what little they could be bothered with the PC UI deciding that `Modders can fix the rest`.


Surely, someone of your high intellect would be a great success in the video game industry (as evidenced by your expertise), and you are, in fact, such an asset that it's a wonder Bethesda gets Game of the Year awards without your wisdom.

Perhaps you should PM Gstaff about your concerns.
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Dona BlackHeart
 
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Post » Fri Jun 08, 2012 4:14 am

>*joins thread*

>*sees great wall of china*

>*leaves*
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Isabell Hoffmann
 
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Post » Fri Jun 08, 2012 12:07 am

DICE and CDProjekt just showed that is was possible to make a PC game first and then water it down and strip the goodies away so that consoles can run it and still be rolling in money. The first time I saw Skyrim's shadows I didn't know whether to laugh or to cry.

If any console gamers complained about why their version didn't look nearly as good as the PC version (as i saw when i rented BF3 for my xbox after i bought it on STEAM for my PC) the developer could mail them a box filled with clues. Only the most obtuse console gamer at this point would think for a second that a six year old design was even close to matching current gen. But instead what do we end up with. The WORST shadows I have ever seen in a video game ever. Low res textures galore and a crappy menu system and UI and a tiny FOV of something like 55 degrees that i have to reset in the console every freaking time I start up the game. Horses and werewolves forced in third person etc. While this game doesn't need nearly as much fixing up as oblivion did it still needs alot of work.
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Penny Courture
 
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Post » Thu Jun 07, 2012 10:46 pm

Okay this is not an attempt to be a troll
My goal in creating this post is NOT to start a console vs. PC flame war because I know which is the better platform... turn John Carmack in to some console puppet?

I read an article where HE of all people tried to tell US how the console is better for gaming(lol.) Console players are so smug too just because of inflated sales. I promise once I finish school, and MAYBE develop something good(my ideas could flop) I'm not porting anything to the console even if it means less profit.
Hmm.. if you weren't trying to incite a flame war, you shouldn't insult people you've never spoken to or say x platform is better than y. Opinions aren't facts.
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Luna Lovegood
 
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Post » Fri Jun 08, 2012 3:33 am

DICE and CDProjekt just showed that is was possible to make a PC game first and then water it down and strip the goodies away so that consoles can run it and still be rolling in money. The first time I saw Skyrim's shadows I didn't know whether to laugh or to cry.

If any console gamers complained about why their version didn't look nearly as good as the PC version (as i saw when i rented BF3 for my xbox after i bought it on STEAM for my PC) the developer could mail them a box filled with clues. Only the most obtuse console gamer at this point would think for a second that a six year old design was even close to matching current gen. But instead what do we end up with. The WORST shadows I have ever seen in a video game ever. Low res textures galore and a crappy menu system and UI and a tiny FOV of something like 55 degrees that i have to reset in the console every freaking time I start up the game. Horses and werewolves forced in third person etc. While this game doesn't need nearly as much fixing up as oblivion did it still needs alot of work.
I like your second paragraph.

However I actually laughed out loud when I saw your first paragraph. Sure, they made money and they might have started with the PC version, but it's Battlelog is possibly the WORST idea I have ever seen. And it was exclusive to the PC. And to top it all off, I bought the game because it looked awesome, and I'm on of tens of thousands of people who can't even play a multiplayer match. I do not like DICE anymore, they should have never done battlelog.
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Queen of Spades
 
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Post » Fri Jun 08, 2012 1:50 pm

Hmm.. if you weren't trying to incite a flame war, you shouldn't insult people you've never spoken to or say x platform is better than y. Opinions aren't facts.

Which is exactly why the post should be reported and the thread locked.

Maybe the mods are asleep.

Someone of your intellect wouldn`t understand.

Speaking of reporting posts, the mods must really be incapacitated right now.
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Tamika Jett
 
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Post » Thu Jun 07, 2012 11:19 pm

I like your second paragraph.

However I actually laughed out loud when I saw your first paragraph. Sure, they made money and they might have started with the PC version, but it's Battlelog is possibly the WORST idea I have ever seen. And it was exclusive to the PC. And to top it all off, I bought the game because it looked awesome, and I'm on of tens of thousands of people who can't even play a multiplayer match. I do not like DICE anymore, they should have never done battlelog.

I haven't played any multiplayer yet (I thought there were going to be bots like in BF2 and BF 2142) and I am not very fond of Origin. Seriously, why do i have to launch a game from a web browser that has to be the dumbest concept i have ever seen. My point wasn't that there MP or online systems were bad or good, which I agree with you they svck, it was that they made a PC game and then scaled it down to work on consoles and still made tons of money. I keep seeing the excuse that they make crappy console ports just for money. They can make just as much money doing it the other way around as well.
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R.I.P
 
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Post » Thu Jun 07, 2012 10:01 pm

I haven't played any multiplayer yet (I thought there were going to be bots like in BF2 and BF 2142) and I am not very fond of Origin. Seriously, why do i have to launch a game from a web browser that has to be the dumbest concept i have ever seen. My point wasn't that there MP or online systems were bad or good, which I agree with you they svck, it was that they made a PC game and then scaled it down to work on consoles and still made tons of money. I keep seeing the excuse that they make crappy console ports just for money. They can make just as much money doing it the other way around as well.

Fair enough, I do have to agree with you there. It is a good example of a game that went from PC down to console not vice versa, and sold more than the previous one in the series, and made a fair bit of money.
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Sheeva
 
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Post » Fri Jun 08, 2012 4:46 am

DICE and CDProjekt just showed that is was possible to make a PC game first and then water it down and strip the goodies away so that consoles can run it and still be rolling in money. The first time I saw Skyrim's shadows I didn't know whether to laugh or to cry.

If any console gamers complained about why their version didn't look nearly as good as the PC version (as i saw when i rented BF3 for my xbox after i bought it on STEAM for my PC) the developer could mail them a box filled with clues. Only the most obtuse console gamer at this point would think for a second that a six year old design was even close to matching current gen. But instead what do we end up with. The WORST shadows I have ever seen in a video game ever. Low res textures galore and a crappy menu system and UI and a tiny FOV of something like 55 degrees that i have to reset in the console every freaking time I start up the game. Horses and werewolves forced in third person etc. While this game doesn't need nearly as much fixing up as oblivion did it still needs alot of work.

Very true.
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Penny Flame
 
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Post » Fri Jun 08, 2012 12:42 pm

Did you know that, on these forums, CAPS ARE CONSIDERED YELLING?! Hopefully you read the forum rules first.

Also, obvious hate post is obvious. I can't tell if you're using an alt account or if you just enter various official forums without reading the rules, but either way, I hope you enjoyed your brief time here.


Excuse me sir but I didn't use all caps, I just increase the size of the text....


reason I did that was because I felt I was going to type a long post and I wanted people to see one of the key points I had...


I apologize in advanced for offending anyone, not trying to be troll honestly...




To the OP, you have to realize that game developers are in the business of making games with good economic sense. I don't like it as much as you, as I prefer games on PCs, but the fact is most of the market share for games is on Xbox and PS3. Game developers only make a popular game on average of once every year or two, so they have to make a considerable amount of money on that one game, especially when they're spending millions of dollars to develop it.

I hear ya, I'm just a fan of making a good game and then seeing it played out for years(Quake.) I like longevity over money honestly...






Hmm.. if you weren't trying to incite a flame war, you shouldn't insult people you've never spoken to or say x platform is better than y. Opinions aren't facts.

I've met JC at Quakecon plenty of times and he's smug. How he's always been, mmm. My opinions are also backed up with facts if you do the research. You're going to sit here and honestly tell me that a console with it's 6 year old out dated technology is better then a PC I can upgrade at my leisure and also tweak and config?



Also sorry I'm editing this as I read, I didn't expect to get 24 replies in one hour haha but, I'm reading a lot of "well the modders will fix it."

That's BS because why did Pay $60 if I'm going to have to take time and energy to do their job?
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TRIsha FEnnesse
 
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