I have never played any Elder Scrolls games before, Skyrim is my first. My best friend played Oblivion hardcoe but, the game just didn't appeal to me at the time(I plan to go back and play it when i can get a sale on Steam.) I have Xbox 360 and a ps3 my brother never plays so, it's kind of mines since I used it more but, prefer to play most games on the PC because of how much more depth I get. Current generation consoles right now are outdated by almost 6-7 years. I understand that it's much easier for people who don't care to manage a computer to play on consoles because it's very user friendly and also it helps lazy developers ship out games, basically they don't have to do as much work considering you're not going to be upgrading your xbox 360 at all.
On PC we get better performance by a long shot, clearer visuals, higher resolutions, ADVANCED KEYBINDING ABILITY! Just to name a FEW things.
My goal in creating this post is NOT to start a console vs. PC flame war because I know which is the better platform. I am just wondering why this game limits us from using our entire set of keys???? It's so frustrating having to constantly hit tab to either use a potion, eat food, change weapons or magic spells, etc. I just don't understand why the PC version is this limited. One of the many reasons to game on the PC is because, a player doesn't want to be restricted on having to only use 14 buttons (Y, X, A, B buttons, D-pad up, down, left, right, left/right trigger, left/right bumper, two anolog stick input buttons when pressed down = 14 usable buttons) not to mention terrible outdated visuals and clunkyness, FPS drops, having to pay for stuff thats already on a disc... Give me a break.
I'm about 30 hours in to the game, have no idea where I am at in the main quest because, i'm so caught up in all the thousands of side missions. The game is fun although I feel that the programming is kind of weak in some points but, it's just obvious that this game was designed for the consoles and PORTED to the PC. This never used to happen back in the day, I mean Bethesda started off on the PC, now they buy out In Demand (id software) and turn John Carmack in to some console puppet?
I read an article where HE of all people tried to tell US how the console is better for gaming(lol.) It's just mindboggling, I mean it's better to make money on console because a lot of people arn't in to the computer due to it's complexity but give me a break. It's stuff like this that is going to rally up newer designers with vendetta's(lol nerdy i know.)
Looking forward to discussing some other issues and thoughts.... Mainly I just want to know why the game is so limited in terms of keybindings on the PC? Also why do they KEEP porting these [censored] console versions to the PC? RAGE was a good game (i'm a huge Quake fan so i'm a little biased) but I mean just look at the hud for your weapon/device selections.... ONLY FOUR SLOTS? HMMMMMMMMMMMMMMM, GEE I WONDER WHY? *coughconsolecontrollercough*
It's a crock of [censored] because that was the first game to make me ask myself, "why is it that every 20 or so seconds I have to go OUT OF THE GAME to pull out a weapon or some device i've engineered?" Console players are so smug too just because of inflated sales. I promise once I finish school, and MAYBE develop something good(my ideas could flop) I'm not porting anything to the console even if it means less profit. At some point you have to have dignity and integrity man. There are SO many glitches in this game that I wont complain about and everytime I say to myself "wow this game still sells for $60."
