Why no underwater combat?

Post » Thu Jun 14, 2012 5:54 am

Alright i know Bethesda is adding mounted combat to TES V: Skyrim this is gonna be awesome!!! but i am wondering why is there no underwater combat!!! D: i would love to see underwater combat released with mounted combat! :D that would make Skyrim so much better, i hate those dumb fish attacking me when I'm looking for stuff or just swimming :/
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Kara Payne
 
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Post » Thu Jun 14, 2012 1:32 pm

Well for PC, its because the behavior files were not edited to support this. Someone figured it out how, and well LOL, its not going to be released to the public.

But as beth made mounted combat available, it could be safe to assume that they will enable underwater combat too.
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CHANONE
 
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Post » Thu Jun 14, 2012 6:43 pm

Try swinging a sword underwater. Couple that with everyone's desire for games to be realistic, and you have your answer.
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Tanika O'Connell
 
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Post » Thu Jun 14, 2012 6:36 pm

Try swinging a sword underwater. Couple that with everyone's desire for games to be realistic, and you have your answer.

well have you tried swing a sword underwater? I'm sure if you can swing a sword with an arm that makes trees jealous then im sure you can "swing" a sword underwater... just the damage would change i think.


Well for PC, its because the behavior files were not edited to support this. Someone figured it out how, and well LOL, its not going to be released to the public.

But as beth made mounted combat available, it could be safe to assume that they will enable underwater combat too.

well you think some awesome modder could work it out? i tried and it seemed a little hard...
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Luis Reyma
 
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Post » Thu Jun 14, 2012 5:27 pm

well have you tried swing a sword underwater? I'm sure if you can swing a sword with an arm that makes trees jealous then im sure you can "swing" a sword underwater... just the damage would change i think.
I invite you to get someone who can 'swing a sword with an arm that makes trees jealous' and ask him to attempt to kill something whilst underwater.
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Lilit Ager
 
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Post » Thu Jun 14, 2012 3:18 pm

only for argonians
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Ezekiel Macallister
 
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Post » Thu Jun 14, 2012 9:55 am

I invite you to get someone who can 'swing a sword with an arm that makes trees jealous' and ask him to attempt to kill something whilst underwater.

ok then :P
i see your point about people wanted games to be more realistic but its TES i want underwater combat i dont care bout realism in that regrads!!! haha
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StunnaLiike FiiFii
 
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Post » Thu Jun 14, 2012 2:37 pm

Slaughterfish, which are the only reason to fight under water, can be killed from the surface with a bow.

However, underwater melee was in earlier games. It is probably because of the lack of underwater content in this game so far (I am hoping anyway), there was no reason to put it in.
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jennie xhx
 
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Post » Thu Jun 14, 2012 8:16 am

ok then :tongue:
i see your point about people wanted games to be more realistic but its TES i want underwater combat i dont care bout realism in that regrads!!! haha
Underwater combat should be in the game, if realism must be implemented at the cost of gameplay then realism is undesirable. I apologise for the hostility. :icecream:
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Clea Jamerson
 
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Post » Thu Jun 14, 2012 9:32 am

It wouldn't appeal to the casual gamer....... Isn't that the reason for the way most of the stuff in Skyrim is?

Story; Casual. Combat; Casual. Magic; Casual. Controls; Casual. Content; Casual.

I find it hard to get fired up over something that's so... Casual.
Past TES games were so awe inspiring when I got them, I played Skyrim for a few hours and was like...... meh.
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~Sylvia~
 
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Post » Thu Jun 14, 2012 8:01 am

underwater melee was in earlier games. It is probably because of the lack of underwater content in this game so far (I am hoping anyway), there was no reason to put it in.
It's funny you should say that. Because I think Skyrim has twice the underwater content Oblivion did. Oblivion's underwater areas were barren wastelands, as far as I was concerned.
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Kelli Wolfe
 
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Post » Thu Jun 14, 2012 3:45 pm

Underwater combat should be in the game, if realism must be implemented at the cost of gameplay then realism is undesirable. I apologise for the hostility. :icecream:

thats ok! :D

i do wish however that they add more monsters in and make more underwater objectives to do, like that kill 20 of them slaughter fish and bring back the scales. or something like summon a lake troll then kill it.
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Ben sutton
 
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Post » Thu Jun 14, 2012 2:23 pm

In my opinion punching should be allowed underwater. There are places like dungeons where enemies can fall to water, and then it's just ridiculous how no-one can attack there. It becomes a staring contest between two swimmers.
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Crystal Birch
 
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Post » Thu Jun 14, 2012 11:40 am

I was not commenting on the content, just being able to swing a sword while swimming. After Morrowind I was looking forward to what I could swim to in Oblivion. Never used a water breathing spell in that game except to get the water breathing enchanted item which I never really needed. There are reasons to go underwater in Skyrim with what to see and some things to find, but not enough to do. New Vegas has a nice amount of underwater content, just enough to make it worth getting a way to breath underwater, but not such that the game requires it. That is what I would like to see in this game.

As for combat, if your going to put something underwater that is going to bite me, then give me a way to smack it back when I am down there.
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Penny Flame
 
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Post » Thu Jun 14, 2012 4:03 pm

Underwater combat should be in the game, if realism must be implemented at the cost of gameplay then realism is undesirable. I apologise for the hostility. :icecream:
It could be a little more realistic if daggers and hand to hand combat were allowed to fight underwater, wouldn't it? Any other kind of weapon wouldn't work. :)
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loste juliana
 
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Post » Thu Jun 14, 2012 11:03 am

Underwater environments yes but underwater combat no thx.
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Brιonα Renae
 
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Post » Thu Jun 14, 2012 4:27 pm

Try swinging a sword underwater. Couple that with everyone's desire for games to be realistic, and you have your answer.
Just making the point, that although this argument appears logical, it does not really hold water when applied to daggers.

As for combat, if your going to put something underwater that is going to bite me, then give me a way to smack it back when I am down there.
With this, I agree fully.
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Anna Watts
 
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Post » Thu Jun 14, 2012 5:16 pm

unsure why people dont want underwater combat... the older games had it, oh and acrobatics and athletics as well!!! these are awesome skills! :P
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Josee Leach
 
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Post » Thu Jun 14, 2012 5:59 pm

It could be a little more realistic if daggers and hand to hand combat were allowed to fight underwater, wouldn't it? Any other kind of weapon wouldn't work. :smile:

Hand to hand is more like pushing than really hitting. It is hard to land a punch underwater that would do more damage to the enemy than how much it wears you out. Underwater combat can only be done effectively with a dagger or short sword that can stab or spear to poke. I think a speargun would be kind of stretching it for inclusion to the game. But you can forget bows, axes, hammers, greatswords and most shortswords for that matter.
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Nathan Maughan
 
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Post » Thu Jun 14, 2012 8:19 am

There just arent many underwarter enemies, so why bother.
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Lynette Wilson
 
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Post » Thu Jun 14, 2012 8:04 am

There just arent many underwarter enemies, so why bother.

pretty much to kill everything anywhere!!!

that and there was a cave where i had to kill a bandit general and it would have been nice to be able to fire a bow while on top of the water and then swim under to elude their gaze...
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CRuzIta LUVz grlz
 
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Post » Thu Jun 14, 2012 7:21 pm

pretty much to kill everything anywhere!!!

that and there was a cave where i had to kill a bandit general and it would have been nice to be able to fire a bow while on top of the water and then swim under to elude their gaze...

I'm not against it, i just dont see it being too critical to the greater scheme of things.

That scenario reminds me of a film, Rambo or something.
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candice keenan
 
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Post » Thu Jun 14, 2012 11:23 am

There just arent many underwarter enemies, so why bother.
Spoiler
No underwater combat makes the Japhet's folly quest uncompletable, unless you are on PC and can use console commands. When the bombing begins, some bandits end up in the water and they are too far away to be killable with a bow from the shore.
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Claudz
 
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Post » Thu Jun 14, 2012 2:25 pm

I'm not against it, i just dont see it being too critical to the greater scheme of things.

That scenario reminds me of a film, Rambo or something.

to be the Rambo of the elder scrolls? whats not to love! :tongue:

well if future DLC's add underwater content than underwater combat makes more sense! :tongue: that and no sneak attack from the top of waters surface then resubmerged is kinda bad
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Janette Segura
 
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Post » Thu Jun 14, 2012 6:50 am

Spoiler
No underwater combat makes the Japhet's folly quest uncompletable, unless you are on PC and can use console commands. When the bombing begins, some bandits end up in the water and they are too far away to be killable with a bow from the shore.

Never happend to me. Cant you just swim out to them & get them to follow you back to shore ?
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Vicki Blondie
 
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