Wich Dragon Preist Mask Would You Choose?

Post » Mon Jun 04, 2012 2:43 pm

Mine would be Konahrik because it regenerates health and knock backs foes and it has a chance of summoning a dragon priest.
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Deon Knight
 
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Post » Mon Jun 04, 2012 7:10 pm

Usually by the time I get them I can make something far more useful.
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Reanan-Marie Olsen
 
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Post » Mon Jun 04, 2012 3:09 am

I never wear them but if I wear going to it would likely be Hevnoraak
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Sammie LM
 
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Post » Mon Jun 04, 2012 4:56 pm

i dont usually wear them, but if i had to choose i guess it would be Krosis, because its the best light armour one (imo)
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Tyrone Haywood
 
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Post » Mon Jun 04, 2012 4:56 am

Otar works well for resistances to fire, frost, and shock. Hi-armor rating when upgraged at a work table for Heavy Armor users..
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lolly13
 
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Post » Mon Jun 04, 2012 9:15 am

OT: Volsung at low levels for bartering and such, Morokei ar higher levels (the modded one with the +20% shout cooldown buff applied).

OFFTOPIC:
I always keep Volsung with me cause of the Waterbreathing enchat (I'm too lazy to enchant something else) and the Thieves Guild armor, for that extra +35 loot space, but that's just me.

Another good mask can be Clavicus Vile...
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James Hate
 
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Post » Mon Jun 04, 2012 11:10 am

Konahrik is the most fun, but the hardest to get. Hevnoraak and Krosis would be the other two most decent options in my opinion.
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electro_fantics
 
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Post » Mon Jun 04, 2012 5:01 am

I like the one that lets me Water Breath. That is the one I use the most.



Especially after my Clam Incident.
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Tikarma Vodicka-McPherson
 
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Post » Mon Jun 04, 2012 11:55 am

Volsung baby.
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Scott Clemmons
 
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Post » Mon Jun 04, 2012 10:49 am

Vokun and Nahkriin are on my first and second characters respectively
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sara OMAR
 
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Post » Mon Jun 04, 2012 2:46 am

I use Morokei

magicka regenration .-. and i dont feel like exploiting a bug to make my game feel crappy
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DAVId Bryant
 
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Post » Mon Jun 04, 2012 3:05 pm

I like the one that lets me Water Breath. That is the one I use the most.


I think that's Volsung
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Ernesto Salinas
 
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Post » Mon Jun 04, 2012 3:31 pm

Volsung mask. Totally.

edit: It also allows 20 more carry capacity and 20% better prices, in addition to allowing the user to breathe indefinitely under water.
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Craig Martin
 
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Post » Mon Jun 04, 2012 5:01 am

Volsung mask. Totally.

edit: It also allows 20 more carry capacity and 20% better prices, in addition to allowing the user to breathe indefinitely under water.

But how often do you go underwater, and money comes cheap in the game, most of the time I had way more than I need, and I did fine at 300 carry capacity
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Mimi BC
 
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Post » Mon Jun 04, 2012 7:26 am

But how often do you go underwater, and money comes cheap in the game, most of the time I had way more than I need, and I did fine at 300 carry capacity

But you clearly have your own style of play that works well in those conditions. And that's cool for your play style. But I am a thief and I will not be happy with lots of money, I like lots of items. So, ever increasing carry capacity is important to my play style. Currently at level 45 on my thief/smith I have a carry capacity just over 500. And I actually do quite a bit of swimming. There are lots of sunken treasures throughout Skyrim, and while you don't necessarily need to be underwater that long it certainly doesn't hurt to have unlimited time down there. I don't really care about prices that much but it's a nice little bonus. Since I'm playing a complete kleptomaniac carry capacity is the more important thing for me.

Also, something the wiki entry on this mask points out (that I have not exploited personally) is that you can use water to avoid a fight if you want to. So, this mask would help in that regard also.
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Ebou Suso
 
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Post » Mon Jun 04, 2012 7:11 pm

I have soem kind of glitch going on thats duplicated my fortify carry weight items twice in the magicka effect staus log so i can carry about 405 pounds of weigth when i should be closer to 330
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Lil'.KiiDD
 
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Post » Mon Jun 04, 2012 11:59 am

Konahrik. But I don't have it. .-.
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FABIAN RUIZ
 
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Post » Mon Jun 04, 2012 3:17 am

If i had to, the one you get from labyrinthia , because of the regen, but I dont wear any, because they rUIN my mage armor bonus....which is BS, CUZ YOU GET IT FROM THE MAGES COLLEGE QUEST!
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xx_Jess_xx
 
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Post » Mon Jun 04, 2012 5:16 pm

I'm surprised so many people go for the waterbreathing mask. I usually just enchant a ring with waterbreathing and put it in my favorites menu and use it whenever I need it. Keeps my inventory space open for other stuff.
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bimsy
 
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Post » Mon Jun 04, 2012 7:00 pm

I don't use any of them, but I may start using Otar on one of my new characters. 30% resistances to each type of magic is boss.
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Sami Blackburn
 
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Post » Mon Jun 04, 2012 5:31 pm

Rahgot. The extra sprint distance has saved my hide more than once.
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Shae Munro
 
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Post » Mon Jun 04, 2012 3:48 pm

Always have Volsung with me for waterbreathing, bartering and +20 carry capacity.
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Sudah mati ini Keparat
 
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Post » Mon Jun 04, 2012 10:19 am

I'm surprised so many people go for the waterbreathing mask. I usually just enchant a ring with waterbreathing and put it in my favorites menu and use it whenever I need it. Keeps my inventory space open for other stuff.

Yeah, but it also covers haggling and an extra 20 weight. All 3 things are used a lot. At least for me anyway.
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Isabella X
 
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Post » Mon Jun 04, 2012 3:01 pm

Eh. Haggling is pointless when merchants are capped at 1000 gold or so. Since one dagger drains any non-fence merchant dry, and my marginal costs are next to nothing. For the 5 pounds Volsung takes to tote around, you could have 5 potions of strength and water breathing. In point of fact, one or two of each will do for nearly any circumstance.
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Budgie
 
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Post » Mon Jun 04, 2012 8:33 am

Otar works well for resistances to fire, frost, and shock. Hi-armor rating when upgraged at a work table for Heavy Armor users..

Yeah, 30% resist for all three of those is too nice to pass up.
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Latisha Fry
 
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