Wierd Logic?

Post » Wed Mar 30, 2011 2:35 pm

These invisible walls are ridiculous. I've never seen a game from Bethesda (I know they only produced it) have them to this extent. You can't bypass dangerous areas and I find myself having to go through low areas where I know I'll get ambushed.


some one said this in a diff post but i went off on rant about more than just a reply to them so i made a new post

not ta mention again fast travel is a sign of our characters being morons....what kind of idiot has been some where thats dangerous and knows its dangerous and on repeat travelk runs right in where tha danger is? instead of BEING A SMART SURVIVAL PERSON (isnt that what our characters is in this game? OH WAIT in real life im not a smart survival person....BUT i thought of being smart enough not to load right in tha middle of hostile attackers when i RETURN to a place I HAVE BEEN BEFORE.........they need ta scoot tha fast travel locations away from right in tha middle of hostiles.....never learning to becareful means your character is a moron

jumping & climbing....most things related to this is just rediculous....i dont mean climb over huge walls of rock...though plenty to deal witht here as well....but i mean cant get up in tha back of a truck very well...like your character is a idiotic gimp...i know only so much can be done with a video game....but cant jump cause im touching a higher ledge is stupid...i.e. standing on tha bottom step of a truck trailer and cant jump up tha lext step to get inside unless you back away from tha edge wich leads to falling off tha fist step quite often

dont get me wrong i love tha game and tha last one as well...i play on tha PC so i do know many things can be solved later with mods and thats good....PC version + mods changed my Fallout 3 from lasting a few months to lasting 2+ years.....2+ years of having a good time is way better than impacient get on xbox cause they get expansion first mess

but also there is...i hope its expansion space and not an excuse to say well it was left that way so modders can expand...cause not everyone gets mods....but holy cow onna popcicle stick has anyone disabled clipping to have a look around and seen tha MASSIVE UNUSED AREAS? mass ammounts of space and nothing there what tha heck?

cheating.....ass mentioned above jumping and climbing in this game are kinda silly....so cheats like this come in handy and can easily be used with sensable logic....i could climb that so im sure my fantasy hero video game character would have no problem....i dont over do it....and the clipping way up in tha air and seeing tha mass empty space was sleppy enduced lol :P.........NOT TO MENTION its a well known fact one can get stuck and trapped in rocks or objects and it helps to get you out....unless your on a PS3 or Xbox then your stuck go back to last save wich could be a massive inconvienence or it could mean wasting ammo killing yourself to get out or something

stuck objects....many times in tha alst game i found objects half trapped inside things floating in tha air...like some ciggs under a picnic table in tha last game....clipping i could get them out....last time.....but this time i have seen a couple things like that and could not get them out so thats just lame

anyway thats all for now :P hehe....oh and grammer, spelling and wall of text people....your mind is low grand and can not adjust well to things different from how you think things should be....get over yourself we are but tiny things in existance and it doesnt matter...caring about you flaw isnt anything i care about cept enough to write these last few words :P
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Jessica Stokes
 
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Post » Wed Mar 30, 2011 10:57 am

Wait... There are invisible walls keeping you out of area that are "too dangerous"?



:cryvaultboy:
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Nomee
 
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Post » Wed Mar 30, 2011 2:11 pm

Wait... There are invisible walls keeping you out of area that are "too dangerous"?



:cryvaultboy:


I actually haven't come across a single invisible wall.
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Unstoppable Judge
 
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Post » Wed Mar 30, 2011 9:10 am

I actually haven't come across a single invisible wall.


There's an invisible wall perimeter around the quarry... despite the fact you can get to the up to the rim of the quarry pretty easily, but are stopped by the arbitrary invisible walls. So much for providing "alternative routes" to solving quests...
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No Name
 
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Post » Wed Mar 30, 2011 5:49 am

I actually haven't come across a single invisible wall.

Same here.
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Brooks Hardison
 
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Post » Wed Mar 30, 2011 5:42 am

If you haven't hit an invisible wall, you will. At least if you are they type of player that likes to climb and avoid dangerous situations.
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Heather Stewart
 
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Post » Wed Mar 30, 2011 2:02 am

i dont know about other people but i dont mean invisable walls that keep you out of areas they dont want u in...though just not being able to go to those makes no sense...well without an actual obstacle...anyway....what i mean is.....a building pillar has fallen in a trashed building....it is leaning on whats left of tha second floor....irt is walkable halfway but in tha middle there is a bit of the second floor its still attached to but from appearence it would in real life be EASILY (no climbling skills required EASY) passable by just clamering over it....but in this game quite often situations like this has invisable walls no no no doesnt matter how a person would think in that situation where it would make perfect sense to walk up this big peice of concrete to tha second floor no no no nope there are magic invisable walls in tha way aparently placed there by some fruity magic "you aint goin this way" fairies :/ example: tha area where vault 3 is inside of right when you enter your in one of these said trashed buildings....with only one way though unless ya climb to tha second floor...you know to geta better drop on hostile targets in tha area....however nope ya cant magic invisable fairy wall in tha way.....look either tha devs want us to think out characters are freakin idiots who cant think well....or they need to be more creative about areas they dont want us using.....im no one special....no military tactical training...things i come up with are just thing any average person could think up...as in climbing up that peice of building to get a better fighting location.....but no they think we r to stupid to have thought to use that peice of uilding to climb on or they r to uncreative or lazy to make it make more sense that we cant go there....and i think that is very lame
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GPMG
 
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Post » Wed Mar 30, 2011 1:02 pm

i dont know about other people but i dont mean invisable walls that keep you out of areas they dont want u in...though just not being able to go to those makes no sense...well without an actual obstacle...anyway....what i mean is.....a building pillar has fallen in a trashed building....it is leaning on whats left of tha second floor....irt is walkable halfway but in tha middle there is a bit of the second floor its still attached to but from appearence it would in real life be EASILY (no climbling skills required EASY) passable by just clamering over it....but in this game quite often situations like this has invisable walls no no no doesnt matter how a person would think in that situation where it would make perfect sense to walk up this big peice of concrete to tha second floor no no no nope there are magic invisable walls in tha way aparently placed there by some fruity magic "you aint goin this way" fairies :/ example: tha area where vault 3 is inside of right when you enter your in one of these said trashed buildings....with only one way though unless ya climb to tha second floor...you know to geta better drop on hostile targets in tha area....however nope ya cant magic invisable fairy wall in tha way.....look either tha devs want us to think out characters are freakin idiots who cant think well....or they need to be more creative about areas they dont want us using.....im no one special....no military tactical training...things i come up with are just thing any average person could think up...as in climbing up that peice of building to get a better fighting location.....but no they think we r to stupid to have thought to use that peice of uilding to climb on or they r to uncreative or lazy to make it make more sense that we cant go there....and i think that is very lame
This is different. The engine treats enclosed buildings as facades. Entering them loads a new area; if its not an open roof shell of a building then you cannot likely enter it anywhere but through the door, that's just how it is.
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Bethany Watkin
 
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Post » Wed Mar 30, 2011 3:17 pm

This is different. The engine treats enclosed buildings as facades. Entering them loads a new area; if its not an open roof shell of a building then you cannot likely enter it anywhere but through the door, that's just how it is.


no i dont mean passing an area border i mean after im in tha area climbing up a peice of building to tha same inside that area
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Hot
 
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