Will spawning an MiscObject with no model specified crash th

Post » Tue Jun 19, 2012 7:49 pm

Hey there. I'm currently trying to create a proof of concept for a usable chessboard. In order to circumvent the fact that it isn't possible to declare two dimensional arrays I'm going to use MiscItems with Scripts attached to them. The "Board" Item's script will use an array of "BoardColumn" Items, each of which in it's script controls an array of "BoardCell" Items.

Since I keep failing with the creation of new models/nifs I am going to use Ebony and Moonstone Ingots for the "BoardCells". Since they are enough to show that it's working my questionis:

Do I need to define Models for the "BoardColumn" and "Board" Item or can I spawn them using PlaceAtMe() without them having an actual model?

What will happen is: When I spawn the Board Item it's script spawns the BoardColumns and their Scripts spawn the Cells.
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Emma Parkinson
 
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Post » Wed Jun 20, 2012 12:06 am

Ok I just tried and the answer is no. So you can spawn items that have no 3d Model without causing a problem.
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John Moore
 
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