Q: Will the Dwemer race return to future DLC?

Post » Sat Jun 16, 2012 9:49 am

According to http://elderscrolls.wikia.com/wiki/The_Falmer:_A_Study, "For on that day, the Falmer went to meet their Dwemer foes in battle, only to find that the entire race had... vanished."

Any slightest idea, clue, hint, news; to what made them vanish &/or will they ever return? Thanks!
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Michelle Serenity Boss
 
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Post » Sat Jun 16, 2012 7:54 am

I hope not.
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Rob
 
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Post » Sat Jun 16, 2012 7:33 am

Heart of lorkan. They played with a dead god and got screwed, and I think Bethesda said they won't come back.
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Antony Holdsworth
 
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Post » Sat Jun 16, 2012 8:32 am

The Dwemer are the Skin of the Numidium. The only way they will come back is as a big stompy robot.
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Allison C
 
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Post » Sat Jun 16, 2012 8:04 am

I don't think so, but I believe we are going to get some quests related to them in relation to the snow elves. I would expect it as a later add-on if they make another. In the end who knows as Tod H. said the add on is big and we can expect plenty from it.
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Margarita Diaz
 
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Post » Sat Jun 16, 2012 1:14 am

Here is what was said a very long time ago when a dev told it world of god.
"Kagrenac was devoted to his people, and the Dwarves, despite what you may have read, were a pious lot-he would not have sacrificed so many of their golden souls to create Anumidum's metal body if it were all in the name of grand theater. Kagrenac had even built the tools needed to construct a Mantella, the Crux of Transcendence."

Okay. So now everyone can stop posting about where the Dwarves went. I TOLD YOU EIGHTY YEARS AGO.

Filthy with it, I am.
Even then, MW had a heavy focus on this, and the side quest in the College of Winterhold was entirely about what happened to them.
Spoiler
The guy ended up Numidium into you with Keening, giving further proof this is what happened; the dwemer became the Numidium.
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Misty lt
 
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Post » Sat Jun 16, 2012 6:31 am

Someone didn't play Morrowind... Who knows... :whistling:
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jennie xhx
 
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Post » Sat Jun 16, 2012 5:11 pm

No
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Judy Lynch
 
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Post » Sat Jun 16, 2012 6:26 am

Hopefully not.

Mystery and letting your mind fill in the blanks is much more fascinating ... as has been mentioned in some of the "Prometheus" reviews.
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Glu Glu
 
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Post » Sat Jun 16, 2012 4:31 am

no. they dwarves are gone, always will be and will never ever come back. the only possible dwarves that may still exist are ones from the outer realms (and im pretty sure tht the dwemer in Vvardenfell would have found them by now if there was more)
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Daniel Brown
 
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Post » Sat Jun 16, 2012 1:28 pm

Yes.....No.
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Catherine Harte
 
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Post » Sat Jun 16, 2012 2:18 pm

I also hope not, and I hope they don't make a DLC based on the Falmer...
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Tiffany Castillo
 
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Post » Sat Jun 16, 2012 8:34 am

Altough bringing the Dwarves back for an Xpack would be a bad idea...I can't help but think that someday Bethesda will cave in and have them return, for better or worse.
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BEl J
 
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Post » Sat Jun 16, 2012 3:20 pm

Just because their bodies are gone that doesnt mean their souls arent available to conjure up.
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krystal sowten
 
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Post » Sat Jun 16, 2012 2:48 pm

It's not the Brass God that wrecks everything so much as it is all the plane(t)s and timelines that orbit it, singing world-refusals.
You don't make a plan to return to a state when you were undifferentiated (many individuals are less than the whole), before linear time, and leave the possibility of a get out clause. This wasn't some western ideal, life after death, this was Nirvana they were after, a PERMANENT state of perfect unbeing.
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matt white
 
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Post » Sat Jun 16, 2012 5:04 am

Dwemers are no more.

The only come back we can expect are ghosts. Which brings another question. Why aren't dwemer ghosts present in the current game? Morrowind had those.
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Anthony Rand
 
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Post » Sat Jun 16, 2012 5:52 am

I'd rather they not come back. The lack of presence is more interesting.
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Samantha Wood
 
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Post » Sat Jun 16, 2012 10:58 am

The current lore doesn't hold together.

The Dwemer wished to equal or exceed the gods/aedra/daedra, not to extinguish themselves.

Thus, the current theme that they integrated themselves into the skin of the Numidium, lost their individuality and transcended to a higher plane as a perfect 'nothingness' simply makes no sense. It's like assuming that they concluded if they suicided their race, no one could claim to have defeated them. That is so illogical that it forces the dismissal of the entire 'transcendence' hypothesis, which is after all just based on lore in books from the ES series that was 'written' by characters who were simply speculating on the dwemer based on scattered, paltry evidence.

This leaves only one conclusion, the final conclusion that cannot be escaped:

They are still around somewhere.

Ya just can't get away from it. Everything points back to that conclusion.

Thus it is GUARANTEED that the Dwemer will reappear - and it will be devastating.
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Rachel Cafferty
 
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Post » Sat Jun 16, 2012 3:48 am

Dwemers are no more.

The only come back we can expect are ghosts. Which brings another question. Why aren't dwemer ghosts present in the current game? Morrowind had those.

Morrowind ruins were guarded by Dwemer constructs. Skyrim Dwemer ruins are guarded by Falmer.. The falmer killed the ghosts, few as they were. Or perhaps there simply weren't any ghosts around. In Morrowind you had the battle of Red Mountain and the war of the First Council that could have turned some of the Dwemer into ghosts, in Skyrim all you had was a little war with the Falmer that was far less impressive, so chances of ghosts are a lot smaller too, and last but not least there were far less Dwemer in Skyrim then there were in Morrowind.


The current lore doesn't hold together.

The Dwemer wished to equal or exceed the gods/aedra/daedra, not to extinguish themselves.

Thus, the current theme that they integrated themselves into the skin of the Numidium, lost their individuality and transcended to a higher plane as a perfect 'nothingness' simply makes no sense. It's like assuming that they concluded if they suicided their race, no one could claim to have defeated them. That is so illogical that it forces the dismissal of the entire 'transcendence' hypothesis, which is after all just based on lore in books from the ES series that was 'written' by characters who were simply speculating on the dwemer based on scattered, paltry evidence.

This leaves only one conclusion, the final conclusion that cannot be escaped:

They are still around somewhere.

Ya just can't get away from it. Everything points back to that conclusion.

Thus it is GUARANTEED that the Dwemer will reappear - and it will be devastating.

You're wrong. The Dwemer didn't care about the gods. They did not want to be better then the gods, they simply wanted to return to a state before mortality, a state of eternal stagnation. The same goal the Altmer have by the way. They just went about it in a different way, screwed up half way through and became the golden skin of the Numidian.
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Sheila Esmailka
 
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Post » Sat Jun 16, 2012 2:02 pm

Word of god says that the http://www.imperial-library.info/content/final-report-trebonius, the golden mean between the mundane and the divine.

They cannot return. Numidium exploded.

Also, dont use that wiki for lore.
Use the http://www.uesp.net/ for gameplay information and the http://www.imperial-library.info/ for lore, that is where you will get the best info respectively.
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Meghan Terry
 
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Post » Sat Jun 16, 2012 12:57 am

The current lore doesn't hold together.

The Dwemer wished to equal or exceed the gods/aedra/daedra, not to extinguish themselves.

Thus, the current theme that they integrated themselves into the skin of the Numidium, lost their individuality and transcended to a higher plane as a perfect 'nothingness' simply makes no sense. It's like assuming that they concluded if they suicided their race, no one could claim to have defeated them. That is so illogical that it forces the dismissal of the entire 'transcendence' hypothesis, which is after all just based on lore in books from the ES series that was 'written' by characters who were simply speculating on the dwemer based on scattered, paltry evidence.

This leaves only one conclusion, the final conclusion that cannot be escaped:

They are still around somewhere.

Ya just can't get away from it. Everything points back to that conclusion.

Thus it is GUARANTEED that the Dwemer will reappear - and it will be devastating.

Creation in the Aurbis is subradient.
From Anu-Padomay to Et'ada to Aedra to Ehlnofey to Aldmer to Dwemer.

"It was unfashionable among the Dwemer to view their spirits as synthetic constructs three, four, or forty creational gradients below the divine. During the Dawn Era they researched the death of the Earth Bones, what we call now the laws of nature, dissecting the process of the sacred willing itself into the profane. I believe their mechanists and tonal architects discovered systematic regression techniques to perform the reverse -- that is, to create the sacred from the deaths of the profane."

-Baladas Demnevanni.

Instead of being lots of little souls, fragmented and small, they intended to form one oversoul.
Instead of creation being an inevitable downward spiral, they sought to return to the greatness of before.
Not mer, not Aldmer, not Ehlnofey even, they intended to transcend the Mundus itself and return to the glory of pre-creation.

Dwemer metal, incorruptible and timeless as it is, is a step towards that, as it is created from mortal souls.
The Numidium was the next step.
The real question is not what happened to the Dwemer, it is why Kagrenac ultimately failed and why Numidium did not come to life.
One theory states that the Triune deactivated it as it was still in the process of activating itself.
I believe that they did succeed, but that their Numidium is temporally reversed compared to our timestream and thus inperceptibly walking back towards the dawn.
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Mark Hepworth
 
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Post » Sat Jun 16, 2012 4:50 pm

I doubt they will return and, if they do, they won't come back as DLC.
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Flash
 
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Post » Sat Jun 16, 2012 8:26 am

No, they won't.

The end.
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Georgine Lee
 
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Post » Sat Jun 16, 2012 5:17 pm

The current lore doesn't hold together.

The Dwemer wished to equal or exceed the gods/aedra/daedra, not to extinguish themselves.

Thus, the current theme that they integrated themselves into the skin of the Numidium, lost their individuality and transcended to a higher plane as a perfect 'nothingness' simply makes no sense. It's like assuming that they concluded if they suicided their race, no one could claim to have defeated them. That is so illogical that it forces the dismissal of the entire 'transcendence' hypothesis, which is after all just based on lore in books from the ES series that was 'written' by characters who were simply speculating on the dwemer based on scattered, paltry evidence.

This leaves only one conclusion, the final conclusion that cannot be escaped:

They are still around somewhere.

Ya just can't get away from it. Everything points back to that conclusion.

Thus it is GUARANTEED that the Dwemer will reappear - and it will be devastating.

If they were to return, it would make a great main quest.

"They're trying to find a way back to the physical world, to rule over all of Nirn as the race of gods that they originally wished to be. And some poor schmuck that's currently stuck in a prison somewhere is the ONLY person on all of Nirn that can save us."

I could see that as a main quest, but not as an expansion pack.
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Daniel Holgate
 
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Post » Sat Jun 16, 2012 1:20 pm

Retcon happens.
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Maddy Paul
 
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