Will people puh-lease stop talking about Borderlands as if it's RPG mechanics were anything more than a shallow gimmick thrown on top of the game! For [censored]s sakes, most games upgrade systems have more depth. And that's all Borderlands was too. Either arbitrarily throwing on more uses to your single skill, or increasing passive things. Or bonuses for killing things, essentially overpowered one person killstreaks.
And I loved Borderlands.
Meh, disagree. I didn't feel like the RPG mechanics of borderlands were any more slapped on than that of the
Diablo games. I mean, obviously not the deepest RPG, but in me, it instilled that great sense of replayability, and that striving to get better, that only RPGs can.
But Borderlands was easily my favorite game of last year.
To me, Rage is looking more like Red Dead Redemption - there are opportunities to explore, do side missions, get new weapons or outfits along the way, but no RPG stats and leveling up.
And hey, Red Dead redemption is my favorite game so far this year.
I just realized I'm fairly excited for Rage. But, all this is speculation. Time will tell. But id always makes a good game.