[RELZ] Wintercross Ancient Art of Magick

Post » Sat May 26, 2012 4:45 pm

Wintercross' Ancient Art of Magick 1.2 Update



Hey there, this mod is just a simple spell expansion I'm working on. Trying to add in some interesting, lore friendly spells!
Download here:

http://skyrim.nexusmods.com/downloads/file.php?id=15408



CHANGELOG:
========================================================

Version 1.2 - Added 'Arkay's Breath' Spellsword Combat Enchantment
- Added 'Binding of Souls' Spellsword Combat Enchantment



Version 1.1 - Fixed 'Wreath of Fire' spell book giving player wrong spell.
- Added 'Wreath of Sparks' and 'Wreath of Frost'


Version 1.0 - Initial Release!





CURRENT SPELLS:
========================================================
Destruction School-

Wreath of Flames: (apprentice level)
This is a utility for Spellswords. It enchants a non-enchanted weapon with 15 firedamage for 30 minutes. If you use a magic scaling mod like Mighty Magic; then the enchantments power will scale with your skill. If you sheath your weapon the spell will end prematurely.

(The limitation for this spell is it only works on a single, one-handed weapon that is not currently enchanted. Weapon usualy has to bee drawn for you to equip the spell)

I am going to make more of these 'Combat Enchantment' spells for different schools. (eg. Soultrap, fear, turn undead)



Bralsa's Firebloom: (Adept Level)
A rapid fire Firebolt spell. It works like a concentration spell (like flames) but fires firebolt projectiles.

Named after the Dunmer Bralsa Andaren, the master destruction trainer from Oblivion.





Divayth's Relentless Fury: (Master Level)
This is similar to Bralsa's Firebloom, except this spell is a ritual spell (like thunderstorm) that shoots fireballs that explode. It will also drain your magicka realy fast.

Named after Divayth Fyr, the realy freaking old Dunmer sorceror from Morrowind




Wreath of Sparks: (Apprentice Level)
This is a utility for Spellswords. It enchants a non-enchanted weapon with 15 shockdamage for 30 minutes.





Wreath of Frost: (Apprentice Level)
This is a utility for Spellswords. It enchants a non-enchanted weapon with 15 frostdamage for 30 minutes.


Restoration School-

NEW!
Breath of Arkay: (Adept Level)
This is a utility for Spellswords. It enchants a non-enchanted weapon with a combination of Turn Undead, Bonus damage to undead and a 10% chance to destroy undead instantly (20% is PC has Necromage perk).




Conjuration School-



NEW!
Binding of Souls: (Adept Level)
This is a utility for Spellswords. It enchants a non-enchanted weapon with a soultrap spell for 30 minutes.



LOCATION:
========================================================
All spells are sold by their respective trainer in the Mages College.

I have altered the merchant chests to add the spells directly instead of messing with leveled lists, as I only want the spells sold at the colledge.

Will work on more intergration (ie NPC's with the spells) later =P









Some more spells I'm going to add in future versions:
========================================================

Spellsword Combat Enchantments:
-------------------------------
Wreath of Frost

Wreath of Sparks

Binding of Souls (soultrap)

Blessed Words (turn/banish undead + extra damage against undead) (became Breath of Arkay)

Daedric Doom (Banish Daedra)

Curse of Sundering (armor penetration)

Instill Fear

Instill Rage



Destruction Spells:
-------------------------------
some kind of rapid fire Ice spell

A sparks-like spell that jumps like chain lightning

Direct Health/stamina/magicka damaging spells (non elemental)



Illusion Spells:
-------------------------------
Temporary 'damage' spells (eg. Phantom Wound: Lowers max health by x for y seconds)



And possibly more! =D
User avatar
john page
 
Posts: 3401
Joined: Thu May 31, 2007 10:52 pm

Post » Sun May 27, 2012 8:19 am

Thanks for these! I'm playing a spellsword at the moment and have felt that the game is definitely lacking spells designed for this archetype. The fact that they work with Mighty Magick (my preferred magic overhaul) is just the icing on the cake.
User avatar
Naomi Lastname
 
Posts: 3390
Joined: Mon Sep 25, 2006 9:21 am

Post » Sat May 26, 2012 5:10 pm

Thanks for these! I'm playing a spellsword at the moment and have felt that the game is definitely lacking spells designed for this archetype. The fact that they work with Mighty Magick (my preferred magic overhaul) is just the icing on the cake.

Just of note, they don't have the Mighty Magick prefix at the moment, I will release a version later with the prefix for those people that want it. Personaly I prefer using SkyUI for ordering my spells...

Anyways, I put update 1.1 through wich now has fire, frost and shock 'combat enchantments' for spellswords.
User avatar
GRAEME
 
Posts: 3363
Joined: Sat May 19, 2007 2:48 am

Post » Sun May 27, 2012 4:58 am

just uploaded version 1.2 wich adds a soultrap combat enchantment and an undead slayer enchantment (combo of turn undead, bonus damage vs undead and chance to destroy instantly)
User avatar
Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Sun May 27, 2012 7:34 am

Nice. Will check it out.
User avatar
Emma-Jane Merrin
 
Posts: 3477
Joined: Fri Aug 08, 2008 1:52 am

Post » Sun May 27, 2012 4:06 am

it's possible to make a rune-trap for a twister of bound blade (or something else like that) ? Some enemies have high resistance to magic-elemental damage, and a "rune-physical damage type" will be useful.
User avatar
Siobhan Wallis-McRobert
 
Posts: 3449
Joined: Fri Dec 08, 2006 4:09 pm

Post » Sat May 26, 2012 6:22 pm

it's possible to make a rune-trap for a twister of bound blade (or something else like that) ? Some enemies have high resistance to magic-elemental damage, and a "rune-physical damage type" will be useful.

Dunno about a twister of bound blades, as cool as it sounds it's probably beyond my skill at the moment. But I do intend to make non-elemental destruction spells that inflict damage through magicka rather than physicaly manifested fire, frost ect.
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm


Return to V - Skyrim