A Word of Warning

Post » Fri May 27, 2011 6:29 pm

I've been working on quest mod for the last week and people have reported (and I've also found) a bug that causes the game to crash when the player visits the quest area. Removing the objects from that area (I deleted the references via the details button to be safe) rectifies the problem. In other words placing objects in the render window can cause a game breaking bug. Lovely.
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Christie Mitchell
 
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Post » Fri May 27, 2011 11:28 pm

Try ticking your plugin's ESM flag with FNVEdit?
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Laura Richards
 
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