» Sun Mar 06, 2011 4:30 pm
A horse, a horse! My casino for a horse!
But seriously, hardcoe would have greatly benefited (and appealed to more players) if they had decided to remove Fast Travel and instead insert a traveling vehicle, i.e. a horse, or motorcycle, ATV, what have you.
A horse would make sense given the environment, but oddly enough I have yet to see a horse in any iteration in the Fallout universe. Maybe they are around I just forgot about them, but is it possible they all died off after the bombs fell?
As for a motorcycle, you could even implement a speed limitations. Something like the bike would ride well over road and asphalt, but poorly in the sand, rocky, mountainous regions (Yes, I realize this is already done in Fallen Earth). This would force the player to make tactical decisions regarding the wisdom of riding a vehicle designed for a particular style of terrain. As well, you could include the concept of gasoline/petrol/energy cells that fuel the bike, thereby giving another 'meter' in hardcoe mode that the player has to take consideration of.
That's just how I would have done it. Hell, I might even try to port the old motorcycle mod from FO3 and try it for myself.